Thank you so much for discovering this. For folks who may not know what this means, this allows us to remove the BMS 4.33 'feature' where challenge rating no longer meant anything. Without this switch, challenge rating has zero effect on strength ratio or force levels. It was a feature of BMS that I really didn't like. In essence, it meant there was no real difference between challenge rating settings other than the probability of being awarded medals, and possibly the effectiveness of the AI, but I have no way to quantify that.

With this change (and I have yet to overcome my excitement and actually try it out), challenge rating will once again see a reduction in Blue strength, and an increase in Red for each increasing step in the rating. The way it used to be when we were growing up biggrin

Awesome find Jason, I had no idea this could be done and I will start a new campaign tonight!

Unfortunately, I cannot know what other things this might affect, as it mentions supply, so what else might we be concerned with?


No, now go away or I shall taunt you a second time!