Just started a bit looking at the problems and find out that the cockpit glass isn't missing in the version I uploaded, so I took this one again.

But the LOD models make a lot of trouble, because there are still parts of the KA-52 Alligator used. You can see this if you zoom out. The rudder and the rotormast change then to another color. I didn't realized it at first cause I used the "high_lod_hack" in the EECH.ini.

I couldn't find those LOD-parts to rename them and make some adjusted for the KA-50, but that's the only way to have different skins for the Blackshark and the Alligator. Otherwise they will always share some parts and you have to use a similar color scheme for both helicopters like it was before.

I have also removed all my decals from the main texture and will use completely seperate textures for them. This makes generating other paint schemes easier, I think.
Also adjusted many things at the main texture to get a more realistic look, because I wasn't really satisfied with it.

Hope I'm able to get all done, because some things are still very hard for me to do, but I get a little bit better every day. If I'm ready with next version I will upload it.

At first I wanted to work at my homepit a little bit more, but I'm infected with the Allmods-virus at the moment, so I couldn't get my hands off biggrin


Main Cockpit System: AMD Ryzen 7 2700X / ASRock Taichi X470 / 32GB Ram GSkill F4-2800C15Q-32GVR / Asus ROG Strix GeForce RTX 2080 OC

WSO Cockpit System: AMD Ryzen 5 2600X / Asus Prime B450 Plus / 16GB Ram GSkill F4-2666C15Q-16GRR / KFA2 GeForce RTX 2060

Retro System: AMD Athlon X2 3000Mhz / ASRock AM2NF3-VSTA / 2GB Ram / Gigabyte GV-N68T256DH GeForce AGP 6800 GT 256MB DDR3 / Diamond Monster 3D II 12MB SLI