I'm sorry, but does the ED team re-code the A-10C and the Shark's flight model or weapons systems for every patch? Does it have to re-work the F-15 and the Su-27's FM?

So why is VEAO claiming that all it's problems is due to the ever-changing nature of DCS? Sure, I appreciate that things get broken after a patch, but is smoke REALLY that much of a challenge to code? If they're having problems with smoke, then how does it look like for things like the FM?

Also, did none of the 3rd party devs know about this three-build plan when they decided to join and make modules for DCS?


- Ice