Originally Posted By: Shredward
How far we've come. I remember painting a/c for RB, literally pixel by pixel in some spots, and painting in the shadows of the upper wings, tailfeathers and lower fuselage on the fuselage. Very static. And now we have the magic of Ankor.

Now there is a old school skinner speaking from experience salute
We added 'occlusion' to areas close to structural joints, such as wings to fuselage, tailplane/fin to fuselage etc. This was done by adding a darker 'shadow' at the join areas. Again something now redundant with the advent of the shaders.

[Linked Image]

Alienware Aurora R5
Windows 10 64 bit
Intel i7-6700K 4.2Ghz
Two GTX 1080 Foundations in SLI (8 Gig each)
32 Gig DDR4 2133Mhz
1TB SSD boot drive - 1TB SATA storage drive
5.1 Surround Sound
34" Dell Ultra Sharp U3415W (3440x 2440)
CH Pro-Pedals, Stick and Throttle
TrackIR-5 Pro