I don't get too worked up about it. But from a gaming perspective, it sometimes feels like the more questionable demises run contrary to the intent of DiD. Like I said, I don't mind calling it a kill if you and your wingman collide going after the same target unaware of the other. That likely happened quite often. But occasionally the AI does something wonky, like run into you from your dead six. That I'd have a hard time believing even the most target fixated pilot would do. Then it feels more like you are fighting the game than the enemy.
Deacon, agreed. System failures, like a malfunctioning joystick, suck and warrant a three-fingered salute. Mission should then not record and you can call it a nightmare for your pilot, where he wakes up in the middle of the mission. Rear-ending wingmen, that's a different story. Have to live with it and shake your head in disbelief, just like when they dive after an already on fire enemy and end up ploughing the field.
"Take the cylinder out of my kidneys, The connecting rod out of my brain, my brain, From out of my arse take the camshaft, And assemble the engine again."