Allen
Hotshot
Joined: Oct 1999
Posts: 8,839
Ohio USA
Originally Posted By: Jedi Master
Depends on the title .. Some need serious help...
A good point.
Nearly always I'm playing one of the games known for the better graphics. On top of that, where feasible, I normally add 3'd party high resolution textures (or frequently, I make them myself -- I like to mod games).
So, whereas a normal game's normal texture might be 512x512 pixels or 1024x1024, I could be running up to 4096x4096 (which my RX480 handles well). I also incorporate a few higher detail 3'd party 3D models in some rare cases (e.g. Skyrim).
Why do I do it -- so I won't see the pixels -- or faceted versions of nominally smooth objects.
Dummy me -- sometimes (not most games) I do use FSAA in a sense. Just been doing it so many years its second nature and I don't think about it