Originally Posted By: OldHat

Pol,

If you allow me to insert a GUI mission editor (when it's ready) inside the campaign, then the player can alter anything like pilots, targets, waypoints, altitudes, etc... It just requires that the editor can access the "OFF_Camp_Mission.xml" file before the mission is launched and player spawns on the field like it was in WOFF V2.





Holy cow! eek2

notworthy


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