Originally Posted By: streakeagle
BMS is not Falcon 4.0? It may be heavily modded with new graphics and all kinds of refinements. But fly BMS or vanilla Falcon 4.0 the way I like to fly (focused purely on close range air-to-air) and there is very little difference after all of these years: in a 1 vs many air-to-air fight that goes WVR, get ready for the Conga line. If you have enough ammo, a dog chasing his own tail can eat it right up.

Whereas the "lite" SF series modeling of multiplane dogfights approaches historical results when given an accurate initial setup and the right pilot quality settings. I like clickable cockpits, but that is the last thing I am looking for in a combat flight sim. First would be flight modeling (including the look and feel when starting up, taking off, and landing), then the performance of weapons and systems (which is quite separate from the detail of the controls), then the AI's ability to fly and employ weapons and systems, fully detailed clickable cockpits is the icing on the cake.



The AI in Falcon is very impressive in A-A IMO and has actually been improved quite a lot (again in 4.33)...but it is optimised for using missiles and associated BVR tactics which is where 99% of the fighting is.

Yes there are certain jets that are good WVR in Falcon.........not sure whether the issue is individual FM, AI level or due to mode (e.g. instant action).

You said it there AIM-9X / JHCMS / AMRAAM is no place for you...they say modern flying is more systems management.

As for easy.........clickable pits do make things a lot easier........and dropping JDAM / JSOW / JASSM / LJDAM / SDB makes bomb dropping easy peasy even on RL avionics...........how did it go "I flew the whole mission on Altitude Hold"......it's amazing stuff and great fun.

So three very diverse but totally amazing simulators DCS/BMS/SF.....spoilt is all I will say.