A very big good afternoon to SimHQ's and ED's fine VEAO EFM Lover's and hater's.
After a few more tests and comparisons, this slapped together, low budget presentation will be on the 5+ years worth (the hawk lover's guessed it...more evidence supporting this 5+year development claim) of texture development regarding this awesome piece of flight sim software. Now due to the team of researches I gathered together (just myself), a think tank of quality control if I may, that is providing you all with the best flight sim experience and entertainment that can be mustered.

Side note: During the research and development phase, I have uncovered the exact moment in time when the cracks first began to appear between the developer VEAO and Tango (no offence Tango)

If there is a story to be told in the flight sim texture world gents.....this is it, a back to roots 2012 texture announcement and comparison to what was released on the 20th April 2016 Australian EST.

With out further Ado....

06-23-2012, 09:07 PM

Originally Posted By: 'tree hugger at VEAO'
What day is it?
Saturday, oh so I guess it's eye candy day!!!


Originally Posted By: 'tree hugger at VEAO'
06-24-2012, 12:10 AM
Yes Mark 1

And the GPS is a Bendix King Skymap 111c that the RAF and Royal Navy use.

We are aiming to have it fully functional within the sim.

Then the tree termite posts a photo of this from the real aircraft to support his bogus claim

followed by....

Originally Posted By: 'tree hugger at VEAO'
Also just to clarify, the version of the Hawk we are currently making is the Red Arrows variant, hence why some things you see may not fit with general T1 pictures, like the smoke indicators as one example.

I can't tell the difference between this early build and what we have now...

Originally Posted By: 'tree hugger at VEAO'
07-27-2012, 12:21 PM
I've just added another video which shows the close up of the cockpit switch test system.
This will also show you some great attention to detail within the model.

Same disclaimer applies.

Hold onto your hats gents, brace yourself against something firm because this next post knocked me off my chair.

Originally Posted By: 'tree hugger at VEAO'
03-20-2013, 09:21 PM
Me too buddy, but I do know how to project manage and set up deals

How is that military contract deal working out for you now? That is what later became their calling card when asked why VEAO were building the hawk. At first it was "we love the hawk" then it was "military contracts" now it's "I wish we didn't"

Just in case you did not read that right.....

Originally Posted By: 'tree hugger at VEAO'
I do know how to project manage and set up deals

One last time, just for those who are still standing

Originally Posted By: 'tree hugger at VEAO'
I do know how to project manage and set up deals

The arrogance of the man shining through in the early days

Originally Posted By: 'tree hugger at VEAO'

03-20-2013, 10:18 PM
I prefer to do that in Starbucks, with a tall skinny latte haha

Or a tall skinny blonde, whichever takes my fancy

This post is proof 'the tree lopper' is inhaling more than avgas fumes....

Originally Posted By: 'tree hugger at VEAO'
03-22-2013, 03:32 PM


Thanks guys, and ill try not too haha

On the plane, waiting for doors to close up.

Why is it when sitting back here that I picture flying the Hog lol
Especially at take off, I look forward and picture the dials and using my TiR to look as we bank left on climb out haha

Moving onto some more textures....

Originally Posted By: 'tree hugger at VEAO'
06-07-2012, 10:52 PM
06-07-2012, 10:52 PM
Please note that these are early build concept tests and do not represent the final product.

One of these shots I edited, I took the screen shot in 1.5, cut the plane out and pasted it over an early build in the following.....can you guess which one that was?? No, neither can I

Originally Posted By: 'tree hugger at VEAO'
07-17-2012, 09:13 PM

We are proud to present an awesome skin made by Blondie - Skin XX278 2012 Hawk Solo

I'm sure you'll agree he's done an awesome job!!

Have a go at this. I actually remembered reading it back in 2012 when I first mentioned the outside textures being a cut and paste job from the FC2 mod. Not long after this I made mention of the FSX quality cut and paste job on the cockpit....you guessed it, those posts were removed. But there is it, Old mate 'I love trees' had the external model already developed as far back as 2010.
The cockpit as you could imagine with the FC2 model was a WIP....see what I did there? same as the sounds, textures, nando's.....all a WIP

Originally Posted By: 'tree hugger at VEAO'
07-26-2012, 09:01 PM
We already have a public mod available for FC2 Crash??
Have had for over 2 years now.

No idea what this 'tree lopper at VEAO' was flying back when he made this post....it can't have been the hawk EFM, Razbam must have shipped an early access model of the Mirage and 'i love trees' thought he was still flying it

Originally Posted By: 'tree hugger at VEAO'
07-30-2012, 02:36 PM
Oh she's very very agile, a lot of fun you will have

Have a go at this one....

Originally Posted By: 'tree hugger at VEAO'
09-13-2012, 07:45 PM

Guess what time it is, yep it's eye candy time!!!

Say horay for the candy man, the candy man, the candy man....ok shut up Ells and show the candy...

Introducing the DCS:Hawk night time lighting, in cockpit and externals.

Independently variable cockpit lighting, also demonstrating the landing light.

SERIOUSLY???? a 'professional' developer who previously stated

Originally Posted By: 'tree hugger at VEAO'
I do know how to project manage and set up deals

Is an absolute laughing stock in the flight sim world.....

Originally Posted By: 'tree hugger at VEAO'

WTF??!!Indeed, I keep asking myself the same thing every time the hawk fails to load.
Who can tell the difference between 2012 and 2016?.....Tom Weiss.....VEAO need your help
Where has all the development hours actually gone?.....seems more than likely to be a tax fraud to me, Do up some dodgy invoices, bill them out as hours spent and claim them back on tax. That is what it looks like to me, a tax haven for dodgy devs calling themselves VEAO. No doubt a bunch of tree loppers who couldn't wait to get out of the sun and this was an 'easy' way out

Yet another 'professional' perspective on the 2012 textures and i'm still waiting on a 'promised' worn cockpit....which now i will have to pay extra for when a modder releases it as paid DLC for DCS....What exactly has the 'texture artist' been doing for that last 5+ years.

Originally Posted By: 'Pyroflash'
Why does it look so clean? Did this Hawk just roll off the assembly line or something?

and a rep from VEAO's response

Originally Posted By: 'OldCrow'

http://forums.eagle.ru/showpost.php?p=1551446&postcount=130 09-14-2012, 12:34 PM
It hasnt been flown enough yet. By the time we're finished testing though, it will be very well worn indeed^^

Confirmation the 2012 textures are now here to stay as Pman 3.5 years later informs the flight sim world

Originally Posted By: 'Pman'
04-20-2016, 05:42 PM
The cockpit is being tweaked with small details being improved upon but the vast bulk of the cockpit textures are now finished and set


I'll tell you where VEAO have been the last 5 years.... With none other than 'I plant trees' on holiday

Originally Posted By: 'tree hugger at VEAO'
09-14-2012, 07:54 PM
Hahaha well I'm away in 2 weeks for 6 days laying on a beach in Spain so I'll have a lot of typing to do when I get back.

and a lot to answer for considering your module now in 2016 is worthless and how your company got this far under the 3rd party title raises many questions that need answering.

Ear gents.....I mean hear...uh here gents is a reference to my page 1 posts in this thread regarding sounds for our money spent on wasted download bandwidth of what VEAO are calling a DCS module

Originally Posted By: 'tree hugger at VEAO'
09-15-2012, 04:32 PM
Ear candy is just as important to us as eye candy.
They will be realistic as well.

However they will be as close to real Hawk sounds as the sim can handle putting out through speakers and headphones.

hmm 2016 and the what sounds? numerous posts regarding the issues experienced from 2 days ago listed in this thread.

Who exactly are the 'RL' pilots who tested the hawk?mind you I am still waiting for display. Yet take a moment....These 'RL' are the same ones who no doubt 'tested' the recently released EFM.....As the self proclaimed Unofficial tester, I will be testing this once I've burned through the bugs list comparing the pre alpha release (2012) to the EFM in 2016

Originally Posted By: 'tree hugger at VEAO'
09-17-2012, 09:31 PM
9 ship is possible, although the VRA don't all have access to our module yet. But rest assured when they do, a display will be had

Yet....have a crack at this, I know your all keen for it

Originally Posted By: kelusk
09-18-2012, 09:08 PM
Do what Beczl did and make an announcements thread, that way we don't have to trawl through other peoples posts?

Also how far along is the external model in terms of animation, e.g. flaps, gear, speed-brake etc?

Originally Posted By: 'tree hugger at VEAO'
They have been modelled from the start.

Have they?? seriously were they modeled from the start??? because it's now April 2016, 2 days after the EFM release I get this in the latest official DCS update.

Originally Posted By: 'Chizh'
http://forums.eagle.ru/showpost.php?p=2745494&postcount=11 *F2 view; flaps and RPM indicator now working, *Standby (emergency) brake and flaps functions added.

Originally Posted By: 'tree hugger at VEAO'

And here it is gents..the first sign the cracks started to appear

I bet I can find a quote from Pyroflash 3 years on from this post probably wishing he never wrote those words..

I laughed hard at this comment.Yep, it set the standard in failure. Take note of the flaps, brakes and nando's working back in 2012..... Like I said, laughing stock of the flight sim world, hey to the lovers and backers of VEAO.....he said it, not me

Anyone else remember the gear issue not so long ago, or with the release of 1.5?? it was still an issue in 2012

Yet I have saved some of the best for last....Even after watching these hawk lovers post on these very forums criticising the hawk haters thoughts and posts regarding VEAO. Do you want that refund or is the hawk buried under a ton of dust like my mig-21 module? still waiting to be found by a rescue party complete with sniffer dogs so you can test it again in 2.02??

I will leave my 'Unofficial testing' regarding the EFM released hawk textures with a final post.....mind you, the 'hawk' was meant to be a 6-12 month project. I'm saving that quote for my EFM review, we are getting there gents.....this review is mudspike worthy, yet I am happy to release it for free.....Seriously how many of you would rather pay for this review as DLC than buy the new P-51 campaign?

Look in the Typhoon thread, 'i love trees' states, "The Typhoon will be a 2-3 year project, unlike the hawk which will be a 6 - 12 month project....2-3 years yet here we are 5+ years into it and the typhoon hasn't even began development....This confirms my initial thoughts regarding the tax haven.


those still trying to find the edited photo I mentioned earlier from 1.5.....good luck because It's a direct copy from the author...