Would love to see some more work done to the sideslip model that was recently implemented.Some planes stop turning and just track straight ahead and I feel it throws off the feel of flight and causing you to throw in more and more roll.All I am suggesting is to give back some yaw movement to the planes that have none when at full rudder deflection do not just track straight.

Also,if possible,a way to apply braking force on one wheel only to simulate hitting bumps on the ground that cause the pilot to dance the pedals.