Turret gun ammo counter added to GUI;
"Choose a mission" screen got its design improved;
Info about the mission task is now shown prior to its start;
In Chapter 2 of the campaign the target area marker is now shown correctly;
Incorrect counting of landings fixed in campaign;
Friendly fire is now punished with x0 EXP penalty in campaign;
Skins will be shown correctly both to the player and the AI wingmen (for player - according to their choice; for the bots - standard or winter pattern);
AI planes will know how to distribute ground targets between each other;
Ammo counter and recoil fixed for the WB81B pods;
“Floating” icons on the search lights fixed;
Trimmers and stabilizers are now set for cruise flight;
Frequent stall situation for AI bots on Fw 190 and Bf 109 fixed;
Techno chat will also be showing overheating, damaging and ammo depleting for the fixed armament;
Mission won’t generate spawn points too close to the maps end any more in campaign;
The AAA will be getting more and more aggressive as you level up through campaign;