A coordinated turn must be a combination of rudder and ailerons otherwise you get a sliding turn (this is why on later airplanes there is a ball to show you when your turn is right)

Following all the tutorials I read and watched when I started Rise of Flight a few years ago I always initiate turns with the rudder and stabilize with ailerons. Once in the turn the ailerons keep the angle while the rudder is used to keep the nose at the right place (specially with rotaries, depending if you turn left or right).

You can have a look at this adress : http://www.youtube.com/user/Requiem10NS

Last edited by corsaire31; 08/07/14 04:31 PM.

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Flying in FSX/Air Hauler, Wings over Flanders Fields, Rise of Flight, IL2 1946 Hsfx, Condor soaring.