There's nothing that's revolutionary to be invented, because computers can't think on their own. The bottom line, the lowest common denominator is not hardware. It's the programmers, and they haven't discovered ways to make a computer 'smarter,' it can hold more storage, it can draw landscapes and animate characters better, but faster and more efficient processors do not think any more than a slow, obsolete one does. They can process more instructions at the same time, but in the end, they have no intelligence. Only the programmer does, and they are still the bottleneck with the same limitations they had decades ago. The AI is not really AI, all the intelligence comes from the person programming the game.

They have game development kits, but these still don't make a computer smarter. They are pre-optimized to render games more easily or efficiently, but in the end, your opponent is a non thinking entity. You are a thinking entity. They can do better at some games that require storing and recalling vast libraries or pulling data from memory, or performing math operations, but the way your brain thinks is far and away more complicated, like you have things that can't be measured such as intuition, or 'peripheral vision', the ability to learn, the ability to think.


No one gets out of here alive.