Thanks Sokol...helpfull as always :-)

So In your opinion best to make Pedals ID high enough - in hope to always get the latest ID in windows. By doing so you make an assumption that pedals will always be a last gear to plug. If any user switch for a new joystick he'll be rewriting everything in game all over - no matter that pedals use high ID.

Based on your data I might guess that both my controller producer and Xbox 360 producer used very low ID ...like decimal 1,2,3 or similar...possibly they both use same ID and now collide in some games.

AgressorBlue, now you have one more way to test it. I'll be home tomorrow evening to test on my equipment too.