Some more MP, others more freeplay SP oriented; a bit "spoiled" from X3:TC.

Can the player hire and command AI wingmen?
A magnitude above, can a player build and command a fleet of AI ships?
And can he do so out-of-sector (OOS), e.g. a guard squad protecting a precious station while the player is roaming the universe?
OOS - can a player have AI cargo/trade ships doing "automated" missions, e.g. ferrying resources to production centers?
Will it be possible to wage a war on economics, e.g. over-producing and selling at dumping prices to bleed out competition, or even whole sectors.

A bit more strategic, the notion "call in your friends when you are in trouble" (in that sense) scares me a bit - when I/we prepare a perfect ambush, or lure the enemy fleet to one "corner" of the universe and then launch an offensive on the opposite side - in such cases I hope the reaction time to such distress signals will be defined by the distance in the universe, e.g. it may take real-time hours (or even days?) to cross the universe. It would be sad if you could hide your fleet in well protected home sector and by some magic it shows up in every corner of the universe in a minute or two....

Last edited by WhoCares; 10/25/12 12:25 PM.