On reading some stuff about the "HUD" systems from Josh Strike made me think about navigation and co-ordinate systems in the game. So my question would be how do we navigate in system ie what planes of reference will they be using, and if playing multiplayer how do we reference how we co-ordinate moves, turns, interceptions, and such remembering the "any way is up" in space.


Chlanna nan con thigibh a so's gheibh sibh feoil
Sons of the hound come here and get flesh
Clan Cameron