Hi all!

Am beta testing the new campaign engine for BoB2 which will be rolled out with the 2.12 update in a few weeks. The campaign has had a major tuneup, especially the Luftwaffe side, so that will be the focus.

Your strategic and tactical advice welcome!

July 1940 was an unsatisfying month for the Luftwaffe. In attacks on convoys and ports, the LW managed only to destroy 77 RAF fighters and damage 43, for the loss of 66 fighters and 123 bombers. But Reichmarschall Goering has issued orders to begin Adlerangriff, the destruction of the RAF.

Hitler's Directive No. 17

Goering specified the key targets of the Luftwaffe to be Fighter Command airfields, the coastal radar towers, and aircraft production facilities.

The Luftwaffe strategy of the day is summed up by the gruppe commander of JG26, Adolf Galland:

"Our method of attack would this time be in far greater numbers than before. We still did not want to engage in aerial combat over English soil because that would mean a shorter stay in actual combat, and we had to make sure that we had enough fuel to get back to our bases. By engaging combat in mid channel it meant that we could dogfight for more than twice the time and not only was it only a short distance back to base, but if we ditched, our rescue would be guaranteed.

If we attacked in large numbers, then we know that the RAF would detect this and we would draw greater numbers of fighters from their bases, then we would bring in a second wave that would give us an absolute advantage. "


Our campaign begins on August 12!



We have the following resources at our disposal:



(Cat A units are at full readiness, Cat B at partial readiness and Cat C are non operational.)
Critically we have, 14 gruppe 109s at Cat A and 4 at Cat B, 2 gruppe 110s at Cat A and 6 at Cat B (the 110s are not faring well against the RAF).

Against this, our intel estimates the RAF has the following:

That is, 304 Spitfires and 544 Hurricanes of which we estimate about 650 are operational. Our spies tell us RAF production is currently at about 35 Spitfires and 62 Hurricanes per day. (Though this hardly seems possible, as we are producing 109s at 35 per day, and 110s at 23 per day.)

Here is the state of affairs on August 12. No raids have yet been directed against RAF targets and we have many options:



For this first phase of Adlerangriff, on the 12th of August, the game AI has allocated 40% resources to morning, 30% to midday and 30% to afternoon operations (we can vary this if we wish, but will leave it as is for now).

This means we have the following gruppen available:

7 Ju87 Stuka
4 He111
2 Ju88
4 Do17
7 Bf109
3 Bf110

As this is a flight sim, not just a war game, we will fly with Galland in JG26, every time that unit enters combat.

So, kamaraden! What shall we hit this morning (and where):

a) RDF (radar)
b) Fighter command airfields
c) Coastal command airfields
d) Aircraft production facilities (fighter or bomber)
e) Ports
f) Convoys (there are two which have been detected leaving Thames estuary)
g) Other production facilities (oil, power, support industries)

To help your deliberations, some resources below:

Map of identified RAF airfields: http://i715.photobucket.com/albums/ww152/whirlybirda2a/RAF_airfields_1940.jpg
Comparative analysis of RAF vs Luftwaffe intelligence: http://www.airpowerstudies.co.uk/APR%20Vol%203%20No%203.pdf
Fighter Command AOB 8 August: http://www.battleofbritain1940.net/document-31.html
Historical summary of BoB timeline: http://bobgamehub.blogspot.dk/p/about-battle.html




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