Well, I was not firing with "D ZONE" light ON (I was NOT waiting for it to turn ON). I noticed that when I fired with the "D ZONE" light on that the missiles seem inded to fly towards the right direction (towards the target) but in my case I only get the "D ZONE" light on when the SR-71 passes its 3 minute mark (almost at the 4 minute mark) in the plotting table and when I read your AAR and after seeing your plotting table I've seen that you hit the SR-71 just a little bit after the 3 minute mark which means that it was your second and third missiles (the first one was not fired on "Home on Jam") that hit the SR-71 which in my case (playing with current version v923.3) launching missiles with "Home on Jam" at the same distance that you launched your second and third missiles is ONLY POSSIBLE with the "D ZONE" light OFF BUT if I launch the missiles with "Home on Jam" and with the "D ZONE" light OFF the missiles will NEVER follow the target (they will follow that fligth path that I marked in my previously posted picture).

What I did:
1, Got AS4 with the RPC, using IADS.
2, launched a missile out of zone to frighten the SR71. (this missile will not track, and considered lost)
3, SR71 starts jamming
4, PROLONG VIKL (yes that is it), POMEHA VKL, AS2
5, GSN POISK V VIKL
6, launch as many missiles as possible (WW3 anyway started)


So, I want to ask: I which version was that mission of yours played? With the "official" v923.3 or are you using a non-released ("beta") version of SAM simulator?


Always with the latest one thumbsup.


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

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