Originally Posted By: Lorien
I was curious so I tested it on a clean install and it certainly works with LB2.
Corrects the 'broken cockpit' and 'bouncy clouds', at least on my computer.
Graphically it doesn't have quite as clean a look to the models as dGV. I personally didn't notice too much difference with framerate between the two. I did notice that if you exit a mission back to desktop nGlide will cause 'program has stopped responding' error but as you are exiting back to desktop anyway I'm not sure how much of an issue that would be.


I think someone is after my job!

Thanks for testing this glide wrapper and posting results, Lorien! It would be awesome if the cockpit and clouds were actually fixed in LB2 on Win7, without having to have one or the other and still get mixed stability. Framerate-wise we really need to get it as LOW as possible so as to try and get the game running smoothly but pulled back enough so that the yaw issue is universally fixed - and hopefully the rocket issue too - without the need for a third third-party software to bring the CPU speed down and try and correct the game that way.