Originally Posted By: tagTaken2
Unethical business decisions... if you need to use slave labour, I'm still on board.


I was mostly talking about Starforce, although there are plenty of other examples. It's ironic, really; I would never dream of pirating an aerial combat simulator with no copy protection. In fact, I bought multiple copies each of several simulators simply to support the developers. But the inclusion of Starforce and other nasty D.R.M. strongly tempts me to pirate the simulator, both to "punish" the companies and to be able to enjoy the simulator without the danger and inconvenience that the D.R.M. poses to paying customers. I haven't done so (for several reasons), but I've been tempted.

Incidentally, I would consider $80 U.S.D. or more to be a perfectly reasonable price for a high-fidelity aerial combat simulator. I would grumble if other games were to rise over $60, but the immense development costs of realistic simulators, as well as the fact of the tiny market, more than justify a higher price for high-fi air combat sims. I'm not sure that it would be a good idea to price them that high, however, because not everyone might find the price reasonable as I do. I'm no market specialist, so I can't say.