Quote:
Originally posted by Ming_EAF19:
Yes Moggy let's hope Oleg can do HDR for us and keep bloom (a camera effect, Vaseline/humidity on the lens) to a minimum. High dynamic range for lighting isn't a gimmick like bloom and that other execrable lens effect I never talk about like the war wound \:\)

VikS is KotS using the BoB engine or is it using a modified Il-2 engine do you know please? OpenGL and D3D? HDR? \:\)

Ming
Vaseline on the lens is a good description of the bloom effects in R6V, horrible.

My main problem with HDR as used in Oblivion, GRAW and R6V is that its not compatable with AA and current cards. I get the feeling that fogging the screen with over bloom is covering up the lack of AA.


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