Quote:
Originally posted by CHDT:
And you're right too about saturation, the best thing (as it's often a matter of personal taste) would be to have some settings about the general color setup directly within the game settings.
Definitely.

One thing I'd like kept a minimum are bloom effects. Unnecessary fogging seems to be the current fad in first person shooters at the mo. Rainbow 6 Vegas is bloomed to death to the point where every level inside and out looks foggy. Why spend time producing highly detailed textures to cover them with fog effects?

Subtle use of bloom effects please.


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