Sorry if it sounded like I indicated MvR lost his nerve after his head injury, as he did not!

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Originally posted by *Buzzsaw*:

By that stage, he was clearly expecting to die, (simple mathematics told him he would be unlikely to survive) but it was not a fearful anticipation on his part. He was clearly determined to do his duty to the best of his abilities, and to present an example to his fellow German pilots.
Although von Richthofen soldier on, taking on greater command responsibilites for JG 1 in fact, I ascribe to many author's opinions that his wounding in the summer of '17 did in fact change his demeanor, with the almost inevitable result of anyone who considered his approach to air combat as more science than art, and that his near-death experience would have caused a man of his temperment to certainly reconsider what the chances of his surviving the conflict had become.

Also Buzz:

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By the way, the hit was not as much of an accident as might be expected. The FE-2E was actually quite a doughty opponent, the same Squadron which wounded MvR had shot down an killed another German Ace earlier. When the FE's formed a defensive circle, with each aircraft following the other's tail, the gunners had a stable platform to fire from, with multiple gunners able to focus on the lead attacking aircraft. (MvR invariably led the attacks)
There's was no way for Richthofen to had known the experience of 2nd/Lieutenant A.E.Woodbridge, the F.E.'s gunner, but engaging with a Lewis Gun in aerial combat at a range of 300 yards was considered too distant for accurate fire, and to this extent even Woodbridge himself did not feel justified to put in a claim for Richthofen's out of control aircraft, because of the improbabilty that he had indeed scored a telling hit on this diving red Albatros.

Most experience fighter pilots considered engaging the aircrews of multi-seater aircraft more challenging than tackling single-seaters, this is why maneuver and tactics was so important to the suucessful hunting of the army cooperation aircraft. If one attempted to engage an aware mult-seater crew, which possessed an active and efficient defensive armament, the use of feint attacks and numbers was advised, otherwise fighter pilot were instructed to avoid the enemy until advantage was secured.

Again, if a sim doesn't create the conditions (read: visuals) that enable the "hunt", you'll not have a combat arena where true wartime tactics can be deployed, but rather something artificial-like and insular only to the simulated game environment itself.