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#2443413 - 02/08/08 11:50 AM STICKY: EECH 1.10 released *****  
Joined: Jun 2006
Posts: 2,288
arneh Offline
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arneh  Offline
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Oslo, Norway
Important: This version is incompatible with previous versions of EECH. Save games can not be loaded from previous versions, it's incompatible in multiplayer, and any custom 3D objects (like the Apache and Havoc floor fixes) from previous versions won't work with this version.



What's NEW in EECH 1.10?

Avionics changes
  • Added capability to lock EO system on any point on ground. Use regular lock key. Lock position can be moved after lock is achieved. Laser can be used to get range, and unguided, optically and laser guided weapons (but not radar guided) can be fired at ground lock.
  • Added ORT view for Apache (much like Hokum's perscope view). Accessible by pressing PageDown when in co-pilot's cockpit.
  • Apache's DVO sensor has returned. But it is only viewable through the ORT, not on MFDs. Use PageDown to first select ORT, and again to change sensor to DVO.
  • Locking a target in helmet sight mode won't also padlock when using Track-IR. You can still padlock with track-IR, but you have to press the padlock key separately.
  • Weather condition dependant eo lock ranges and slightly varying general lock ranges (LLTV,FLIR,Periscope). (GCsDriver)
  • Switchable COMM-Channels. See TAB menu. (GCsDriver)
  • Automatic unpadlock on target handover from helmet tracking via eech.ini.
  • Implemented shaking of EO cameras when cannon is fired.

Flight model changes
  • Implemented pedal trim. Use normal trim key, and pedal position will also be remembered as trim position. For fine trim you can use z and x (use shift + z/x if you are using keyboard for pedal control). Very useful for those flying with cross coupling disabled.
  • Rotor will lose RPM much faster when pulling collective and not powered by engine (i.e. when flairing after an autorotation).
  • All helicopters now have two hydraulics systems. If only primary is lost controls become more sluggish. If only secondary is lost no immediate effect. If both are lost controls will gradually lock up as pressure is lost (takes 1 to 15 minutes). You are strongly adviced to land before this happens ;-)

Rendering changes
  • Removed restrictions on available screen resolutions. EECH should now support any resolution your graphics card does. (Retro)
  • Fixed so that aspect ratio is changed when screen resolution is. This should stop widescreen monitors having a stretched image (In 3D. The 2D menues will still be stretched).
  • Added capability for "trinnlaus zoom" for main 3D view, i.e. smoothly changing field of view to any angle (min and max field of view set in eech.ini). A joystick axis (set in eech.ini), or ALT + F3/F4 keys can be used to change zoom.
  • Objects can now be rendered up to fog border, avoiding suddenly disappearing units.(GCsDriver)
  • Switchable tree shadows and optimised tree models for better performance.(GCsDriver)
  • Russian NVG without FLIR effect via eech.ini.(GCsDriver)
  • Added support for background image themes for UI(casm)

Non-standard helicopter changes (by GCsDriver)
  • Separate gear and door functions for hacked helis (Alt+C for doors).
  • Correct working weapon pages and chaff/flare outlet for hacked helis.
  • High-res MFDs and eo ground stabilisation for all helis.
  • AH-64A flight page added.
  • AH-64A and Blackhawk have 64D-style weapon pages.
  • Ka-50 with working gauges and Hokum style HUD.
  • Ka-50 and Mi-24 now also have aiming for ballistic weapons.

Miscellaneous changes
  • Added support for new Apache 3D cockpit
  • Nonlinear collective : percentage at zone1 can now be set via eech.ini, allowing better adaption to personal preferences. (GCsDriver)


Download

Support for new Apache 3D cockpit:


ORT view:


Widescreen support:

Last edited by arneh; 02/16/08 07:28 PM. Reason: Updated link to 1.10.2 installer
#2443417 - 02/08/08 11:57 AM Re: EECH 1.10 released [Re: arneh]  
Joined: Sep 2006
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Kassie Offline
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Kassie  Offline
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the Netherlands
download mirrors:


Thanks Arneh, great work!

#2443424 - 02/08/08 12:23 PM Re: EECH 1.10 released [Re: Kassie]  
Joined: Apr 2006
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Pudu Offline
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Ottawa
Excellent news!!!!!!!!!


<Phew, just in time too. My refresh button has been worn down to the nub>

#2443427 - 02/08/08 12:31 PM Re: EECH 1.10 released [Re: Pudu]  
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Posts: 392
Andreas Offline
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Sweden
That's a great list of features!

Looking forward to try this one tonight!


K8NXP-SLI, AMD 64 3200+, 1024MB DDR400, Maxtor 200GB, Gigabyte 3D1, TM Cougar, SIMPED-F16/C
#2443430 - 02/08/08 12:35 PM Re: EECH 1.10 released [Re: Pudu]  
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Posts: 531
SimFan Offline
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Posts: 531
Europe
TRULY INCREDIBLE WORK.
THANKS ALL !
How do we install these new developments ?
All simply on top of 1.9 ... or is there also a seperate upgrade for those on this latest 1.9 version ?
And the 3D pit itself has to be installed after the 1.10 update ?
All these goodies by simply executing the two new *.exe files from anywhere on the disk where EECH is installed ?
Again Thanks all !

Last edited by SimFan; 02/08/08 12:36 PM.
#2443434 - 02/08/08 12:46 PM Re: EECH 1.10 released [Re: SimFan]  
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Mace71 Offline
Dread pirate Mace
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Excellent!!!!!!!


Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64

"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
#2443435 - 02/08/08 12:46 PM Re: EECH 1.10 released [Re: SimFan]  
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arneh Offline
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arneh  Offline
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Joined: Jun 2006
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Oslo, Norway
 Originally Posted By: SimFan
All simply on top of 1.9 ... or is there also a seperate upgrade for those on this latest 1.9 version ?


You can install it on top of any version 1.4 or later.

 Quote:
And the 3D pit itself has to be installed after the 1.10 update ?


You can install them in any order. But you must have 1.10 installed by the time you try to run EECH with the new cockpit.

 Quote:
All these goodies by simply executing the two new *.exe files from anywhere on the disk where EECH is installed ?


Run them from wherever you like. They will ask you where you have EECH installed, and if the default isn't correct you just change it to where you have it installed.

#2443443 - 02/08/08 01:00 PM Re: EECH 1.10 released [Re: arneh]  
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Posts: 531
SimFan Offline
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SimFan  Offline
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Europe
"You can install them in any order. "
Can't get better than that !
I was afraid to brick my 1.9 modded install.
Thx.

#2443449 - 02/08/08 01:09 PM Re: EECH 1.10 released [Re: SimFan]  
Joined: Feb 2007
Posts: 84
Re-Ordained Offline
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Re-Ordained  Offline
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Detroit, MI, USA
Thanks for your hard work and generosity Arneh and your contributions GCsDriver.

Last edited by Re-Ordained; 02/08/08 01:19 PM.
#2443464 - 02/08/08 01:41 PM Re: EECH 1.10 released [Re: ]  
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Crunchie Offline
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Newcastle UK
... and a hearty thank you and Well Done from me! I've obviously chosen a good time to start getting into using this great sim which due to your efforts is an extremely enjoyable experience.

Crunchie

#2443469 - 02/08/08 01:49 PM Re: EECH 1.10 released [Re: ]  
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FireBird_[WINE] Offline
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I see no GCsDriver's themes were included. Will need to include them in the next release. Or, it is possible to share it as a separate patch.

#2443475 - 02/08/08 01:56 PM Re: EECH 1.10 released [Re: FireBird_[WINE]]  
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arneh Offline
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arneh  Offline
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Oslo, Norway
 Originally Posted By: FireBird_[WINE
]I see no GCsDriver's themes were included. Will need to include them in the next release. Or, it is possible to share it as a separate patch.



You mean UI themes? If so, then yes, that should be separate installs. I try to only include what is needed for the game to run in the exe-installer. Then various addons can be released separetly and/or included in the AllMods-package.

#2443476 - 02/08/08 01:57 PM Re: EECH 1.10 released [Re: FireBird_[WINE]]  
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avenger454 Offline
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You guys are amazing, where do I send the beer?

#2443481 - 02/08/08 02:06 PM Re: EECH 1.10 released [Re: avenger454]  
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Qutlass Offline
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AL
Time to jump onboard. Hope to learn from you all. Much thx!!

#2443497 - 02/08/08 02:21 PM Re: EECH 1.10 released [Re: Qutlass]  
Joined: Oct 2001
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AD Offline
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AD  Offline
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South East Asia
Installing now! Thanks Arneh this patch has extended the life of EECH and I'm sure it will bring in ever more players.


Judge, jury and executioner of Tricubic's art department.

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#2443515 - 02/08/08 02:49 PM Re: EECH 1.10 released [Re: ]  
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Recluse Offline
Mediocrity Above All!
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Randolph, NJ
Great Work!!!! I guess it is time to try this out again!

But.. er... shouldn't it maybe have been called 2.0? 1.10 is kind of confusing as it looks like a first revision, leaving room for point releases... One point One-zero vs. One point Ten.

Of course, THEN it would be confused with Enemy Engaged 2, so I guess you can't win!


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#2443583 - 02/08/08 04:04 PM Re: EECH 1.10 released [Re: Recluse]  
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Heretic Offline
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GER
I'll keep it simple:

THANK YOU! \:\)

#2443584 - 02/08/08 04:08 PM Re: EECH 1.10 released [Re: Recluse]  
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KeyCat Offline
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Sweden
Awesome work and kudos to everyone involved!

After seeing those videos clips I'm heading strait down in the cellar to search for my old CD's... Can't really explain why but I always prefered Longbow 2 over EECH but after seeing this I must give it another try. That brand new Apache 3D cockpit with 6DOF TIR support is just to much, looks truly awesome!

/KC


Last edited by KeyCat; 02/08/08 04:14 PM.

>> It's all about teamwork! <<
#2443588 - 02/08/08 04:18 PM Re: EECH 1.10 released [Re: KeyCat]  
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vandal Offline
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Trondheim, Norway
Great work. Bought this sim years and years ago, but it didn`t really spark my interest. Installed it again a couple of days ago and I am in awe over the work you modders have done. Tar av meg hatten \:\)

#2443614 - 02/08/08 04:52 PM Re: EECH 1.10 released [Re: vandal]  
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Daveyraveygravey Offline
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Sunny Sussex
Wow, that looks great! Just need to dust off the X36, sort out the profile, and take my old friend EECH up for a spin!

Thanks to all involved!


Foot down, head down...
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