Forums » Miscellaneous » Naval Simulations » New mod for Destroyer Command Active Topics You are not logged in. [Log In] [Register User]
Topic Options
Rate This Topic
Hop to:
#2179476 - 04/08/07 03:58 PM New mod for Destroyer Command
blumen Offline
Junior Member

Registered: 04/08/07
Posts: 1
Loc: italy
Maricosom.net is proud to announce a complete mod for Destroyer Command:


This is a free expansion pack for the videogame Destroyer Command (Ubi Soft), realized by the Maricosom.net-Sperem development group, with the determining contribution of external collaborators.
The development team is composed of about 30 people, among which some collaborators coming from the European Union, Canada, etc. (see the file "MN_Collaboratori_e_crediti.pdf" for details)
Mare Nostrum is a tactical naval simulation, placed during the 2nd World War.
This expansion pack, even though it's using the structure and the engine of Destroyer Command, completely modifies and re-interpret the original simulator according to italian models and ideas.

The missions and the campaign are set to be played from the Italian side.
All the actions develop in the period that goes from June 10th 1940 and September 8th 1943 and and are set in the Mediterranean sea theater.

You will Command the small MAS as far as Battleship




The link for download:

http://www.gammasom.it/cesanesedelpiglio/Marenostrum.exe

The file is Marenostrum.exe

more info on : http://www.forum.maricosom.net/viewtopic.php?t=1521


Edited by blumen (06/27/07 04:34 AM)
_________________________

Top
#2180609 - 04/10/07 02:50 AM Re: New mod for Destroyer Command [Re: blumen]
Wklink Offline
Permanent Latrine Orderly
Hotshot

Registered: 10/03/00
Posts: 9099
Loc: Olympia, Washington
Interesting. I may have to pull out DC and try this.

Never thought about the Italian Navy.

If this works out well you should see if Ubisoft wants to part with the license, maybe then you could look at Matrix games to publish an update of the title-maybe a whole new 'Fighting Steel'.
_________________________
The artist formerly known as SimHq Tom Cofield

Top
#2182318 - 04/12/07 01:59 AM Re: New mod for Destroyer Command [Re: Wklink]
Baron Von Martin Offline
Senior Member

Registered: 01/10/03
Posts: 2750
Loc: Peenemuende, MB.
Yep, me too!

Thanks!

Top
#2187696 - 04/20/07 12:59 AM Re: New mod for Destroyer Command [Re: Baron Von Martin]
Tick Offline
Member

Registered: 03/10/07
Posts: 399
Thanks, downloading now and will tell you what I think of it later.
_________________________
This Space Left Intentionally Blank

Top
#2202429 - 05/03/07 06:33 AM Re: New mod for Destroyer Command [Re: Tick]
Mad Max Offline
survivor
Senior Member

Registered: 06/20/01
Posts: 4877
Loc: NSW, Australia
Anyone have any trouble with virus infection of this file? My first attempt was a corrupt exe complete with a trojan. Now DL again.
_________________________
Death, the last great adventure.

Top
#2202476 - 05/03/07 08:34 AM Re: New mod for Destroyer Command [Re: Mad Max]
Mad Max Offline
survivor
Senior Member

Registered: 06/20/01
Posts: 4877
Loc: NSW, Australia
I dl again and no probs. Haven't played it yet, but will.
_________________________
Death, the last great adventure.

Top
Topic Options
Rate This Topic
Hop to:

Moderator:  RacerGT 
 
Quick Search
Recent Articles
Support SimHQ
.
Social


Recent Topics
EAW and Windows Tablets
by Col. Gibbon
49 minutes 4 seconds ago
Looking back at 1.2
by MrJelly
Today at 06:18 AM
Feedback on an Intro Vid
by Ajay
Today at 06:02 AM
DCS formation flying and what not
by near_blind
Today at 01:20 AM
NASA research aircraft photo
by kadiir
Today at 12:36 AM
2001: A Space Odyssey
by PanzerMeyer
Yesterday at 11:35 PM
x45 throttle fix for win 7 64bit
by kail
Yesterday at 08:43 PM
Will Power finally got his title
by Ajay
Yesterday at 07:30 PM
Elite Photo Op
by tempusmurphy
Yesterday at 06:42 PM
anyone using a Saitek X-55 with DCS?
by piper
Yesterday at 06:05 PM
 

Forum Use Agreement | Privacy Statement
Copyright 1997-2014, SimHQ Inc. All Rights Reserved.