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#2179476 - 04/08/07 03:58 PM New mod for Destroyer Command
blumen Offline
Junior Member

Registered: 04/08/07
Posts: 1
Loc: italy is proud to announce a complete mod for Destroyer Command:

This is a free expansion pack for the videogame Destroyer Command (Ubi Soft), realized by the development group, with the determining contribution of external collaborators.
The development team is composed of about 30 people, among which some collaborators coming from the European Union, Canada, etc. (see the file "MN_Collaboratori_e_crediti.pdf" for details)
Mare Nostrum is a tactical naval simulation, placed during the 2nd World War.
This expansion pack, even though it's using the structure and the engine of Destroyer Command, completely modifies and re-interpret the original simulator according to italian models and ideas.

The missions and the campaign are set to be played from the Italian side.
All the actions develop in the period that goes from June 10th 1940 and September 8th 1943 and and are set in the Mediterranean sea theater.

You will Command the small MAS as far as Battleship

The link for download:

The file is Marenostrum.exe

more info on :

Edited by blumen (06/27/07 04:34 AM)

#2180609 - 04/10/07 02:50 AM Re: New mod for Destroyer Command [Re: blumen]
Wklink Offline
Permanent Latrine Orderly

Registered: 10/03/00
Posts: 9172
Loc: Olympia, Washington
Interesting. I may have to pull out DC and try this.

Never thought about the Italian Navy.

If this works out well you should see if Ubisoft wants to part with the license, maybe then you could look at Matrix games to publish an update of the title-maybe a whole new 'Fighting Steel'.
The artist formerly known as SimHq Tom Cofield

#2182318 - 04/12/07 01:59 AM Re: New mod for Destroyer Command [Re: Wklink]
Baron Von Martin Offline
Senior Member

Registered: 01/10/03
Posts: 2755
Loc: Peenemuende, MB.
Yep, me too!


#2187696 - 04/20/07 12:59 AM Re: New mod for Destroyer Command [Re: Baron Von Martin]
Tick Offline

Registered: 03/10/07
Posts: 399
Thanks, downloading now and will tell you what I think of it later.
This Space Left Intentionally Blank

#2202429 - 05/03/07 06:33 AM Re: New mod for Destroyer Command [Re: Tick]
Mad Max Offline

Registered: 06/20/01
Posts: 5301
Loc: NSW, Australia
Anyone have any trouble with virus infection of this file? My first attempt was a corrupt exe complete with a trojan. Now DL again.
Je suis Atilla da Hun!

#2202476 - 05/03/07 08:34 AM Re: New mod for Destroyer Command [Re: Mad Max]
Mad Max Offline

Registered: 06/20/01
Posts: 5301
Loc: NSW, Australia
I dl again and no probs. Haven't played it yet, but will.
Je suis Atilla da Hun!

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