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#2143041 - 02/21/07 12:51 AM EECH 1.8.4 released *****  
Joined: Jun 2006
Posts: 2,288
arneh Offline
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arneh  Offline
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Joined: Jun 2006
Posts: 2,288
Oslo, Norway
Nothing new in this one, just fixing a few bugs which showed up in previous 1.8 releases.

Changelog:
  • Fixed Hind's flight model which caused it to be suddently do violent manouvers and crash.
  • Reverted fix which caused some missiles to continue unguided when they lost guidance. They will now self destruct again. The unguided fix caused crashes in multiplayer.
  • Fixed so that mouse buttons can be used with the EO cameras again.
  • If the registry doesn't contain a Apache Havoc entry, EECH will now check if the aphavoc directory exists in the same directory as cohokum, and use it if it does (only used for Apache and Havoc cockpit textures).


Full download
For those who already have 1.8.2 or 1.8.3 you only need the new cohokum.exe file (replace the one you already have).

Last edited by arneh; 02/21/07 12:54 AM.
#2143059 - 02/21/07 01:38 AM Re: EECH 1.8.4 released [Re: arneh]  
Joined: Sep 2003
Posts: 1,891
dfang Offline
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dfang  Offline
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Joined: Sep 2003
Posts: 1,891
Micco
Thanks arneh,,

Got cohokum.exe installed,,works great..

#2143081 - 02/21/07 02:32 AM Re: EECH 1.8.4 released [Re: arneh]  
Joined: Nov 2004
Posts: 231
Moezilla Offline
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Moezilla  Offline
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Joined: Nov 2004
Posts: 231
Thanks so much Arneh, I will try this out asap.

I really appreciate your work to fix these bugs.


#2143088 - 02/21/07 02:45 AM Re: EECH 1.8.4 released [Re: Moezilla]  
Joined: Jul 2006
Posts: 380
MIGHAIL Offline
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MIGHAIL  Offline
Member

Joined: Jul 2006
Posts: 380
haifa
thank you


map of fort rucker would be best for combat helly sims, so could be only flight and fight with learning targets without war, so that will more realistic
i'm not pacifist, just don't love war and dont love play war either
#2143092 - 02/21/07 02:47 AM Re: EECH 1.8.4 released [Re: Moezilla]  
Joined: Apr 2004
Posts: 4,465
Bib4Tuna Offline
I will take you to Jabba
Bib4Tuna  Offline
I will take you to Jabba
Senior Member

Joined: Apr 2004
Posts: 4,465
NC, USA
Where is that "bow to" smiley?

#2143177 - 02/21/07 05:57 AM Re: EECH 1.8.4 released [Re: arneh]  
Joined: Feb 2007
Posts: 12
talmanh Offline
Junior Member
talmanh  Offline
Junior Member

Joined: Feb 2007
Posts: 12
Will not run, after 1.8.4 update
get this message
Invalid list type(ENTITY TYPE=Entiy_type Group
Index=22979=List_Type_invalid,file=p\eech\eech-new\APHAVOC\source\entity\system\en_func\en_list.c,line325
Running 1.8.4
gwut183.txt

It was running fine.

#2143186 - 02/21/07 06:23 AM Re: EECH 1.8.4 released [Re: talmanh]  
Joined: Aug 2005
Posts: 1,106
ukSleek Offline
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ukSleek  Offline
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Joined: Aug 2005
Posts: 1,106
England
Thank you very much! ;\)


Be Good..Be Strong..;)

#2143239 - 02/21/07 08:39 AM Re: EECH 1.8.4 released [Re: talmanh]  
Joined: Jun 2006
Posts: 2,288
arneh Offline
Member
arneh  Offline
Member

Joined: Jun 2006
Posts: 2,288
Oslo, Norway
Originally Posted By: talmanh
Will not run, after 1.8.4 update
get this message
Invalid list type(ENTITY TYPE=Entiy_type Group
Index=22979=List_Type_invalid


When does that happen? Every time you start up the game?

#2143281 - 02/21/07 10:38 AM Re: EECH 1.8.4 released [Re: arneh]  
Joined: Jan 2007
Posts: 210
GCsDriver Offline
Member
GCsDriver  Offline
Member

Joined: Jan 2007
Posts: 210
Wow! Thanx so much Arneh,

just flew the Hind, it`s awesome and so critical in some skirmishes when it`s all You have left to fly with... really appreciate Your comeback.

Surely all the others will be glad about the fixed MP bug;
80 views and 8 replies, get ready cause they must have sent You some real congratulation cards

Thumbs up and thanx again,
GCsDriver


I`m just the group commanders KA-52 driver, so I wanna KA-50 all for myself...
#2143284 - 02/21/07 10:41 AM Re: EECH 1.8.4 released [Re: GCsDriver]  
Joined: May 2000
Posts: 392
Andreas Offline
Member
Andreas  Offline
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Joined: May 2000
Posts: 392
Sweden
Thanks!!!


K8NXP-SLI, AMD 64 3200+, 1024MB DDR400, Maxtor 200GB, Gigabyte 3D1, TM Cougar, SIMPED-F16/C
#2143291 - 02/21/07 11:00 AM Re: EECH 1.8.4 released [Re: Andreas]  
Joined: Apr 2000
Posts: 538
Decca Offline
Member
Decca  Offline
Member

Joined: Apr 2000
Posts: 538
Ottawa Canada
Thank you very much sir!


Decca
#2143315 - 02/21/07 12:12 PM Re: EECH 1.8.4 released [Re: Decca]  
Joined: Nov 2002
Posts: 2,257
gotcha Offline
Member
gotcha  Offline
Member

Joined: Nov 2002
Posts: 2,257
Enschede, The Netherlands
I have added 1.8.4 to the install list iof the updater, on the eechcentral server and my own server.
and added the link to the install sticky

Last edited by gotcha; 02/21/07 12:47 PM.
#2143422 - 02/21/07 02:08 PM Re: EECH 1.8.4 released [Re: ]  
Joined: Feb 2007
Posts: 391
GlynD Offline
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GlynD  Offline
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Joined: Feb 2007
Posts: 391
Shropshire UK
Thank you very much Arneh...

Glyn

#2143667 - 02/21/07 07:45 PM Re: EECH 1.8.4 released [Re: GCsDriver]  
Joined: Feb 2007
Posts: 6
essemm Offline
Junior Member
essemm  Offline
Junior Member

Joined: Feb 2007
Posts: 6
Cool! Thanks Arneh!

#2143698 - 02/21/07 08:27 PM Re: EECH 1.8.4 released [Re: essemm]  
Joined: Jul 2004
Posts: 320
Bars Offline
Member
Bars  Offline
Member

Joined: Jul 2004
Posts: 320
Today i fly a La-5F!
After reading the recent posts, ive decided to get back in EE - big thanks for your hard work on this brilliant sim!


"Therefore, in Korea, we did not view the Americans as enemies, but only as opponents. Our motto in the air was 'Competition - with whomever.'"
#2144009 - 02/22/07 06:04 AM Re: EECH 1.8.4 released [Re: essemm]  
Joined: May 2006
Posts: 123
DarKcyde Offline
Member
DarKcyde  Offline
Member

Joined: May 2006
Posts: 123
Originally Posted By: essemm
Cool! Thanks Arneh!

+1

#2144209 - 02/22/07 01:53 PM Re: EECH 1.8.4 released [Re: GCsDriver]  
Joined: Sep 2006
Posts: 128
Archer11 Offline
Member
Archer11  Offline
Member

Joined: Sep 2006
Posts: 128
Austria
You rock! Thanks!

Works like a charm after deleting the "old" eech.ini...

#2144572 - 02/22/07 09:46 PM Re: EECH 1.8.4 released [Re: Archer11]  
Joined: Mar 2006
Posts: 317
LazerPotatoe Offline
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LazerPotatoe  Offline
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Joined: Mar 2006
Posts: 317
Toronto, Canada
Thanks Arneh

#2144788 - 02/23/07 04:41 AM Re: EECH 1.8.4 released [Re: GCsDriver]  
Joined: Sep 2005
Posts: 207
papote Offline
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papote  Offline
Member

Joined: Sep 2005
Posts: 207
my EECH runs way better now than before

what a great time to be a simer

#2146548 - 02/26/07 01:21 AM Re: EECH 1.8.4 released [Re: LazerPotatoe]  
Joined: Jun 2005
Posts: 1,950
Reticuli Offline
Member
Reticuli  Offline
Member

Joined: Jun 2005
Posts: 1,950
Dayton, OH, USA
Is the downwash dust reduced in this version? Seems much better than before. I always found it too obscuring and happening too close to the ground in previous releases. Maybe I've just been over wetter dirt?

The only crashes I'm getting now seem to be in the Cobra during combat.

I would still like to see 3 modes for Crosscoupling: Off, Partial, and Full (currently ON). On single rotor helos even that have a form of crosscoupling, the effect of collective changes should still be coming through significantly. So with "Partial" you wouldn't need to apply yaw to keep from spinning at 0 VVI and 0 IAS, but if you reduced or increased collective you should have to compensate on the pedals. It's also called Yaw Dampening, something even the Hokum has to have in real life to get anything close to how well-behaving the Ka-50 is in EECH. There's no such thing as perfect crosscoupling, so a middle option would give people the chance of having something in between on the fly-by-wire helos without having to go all arcade with the current "ON" setting. I think the current "ON" is actually just bypassing the yaw/collective relationship in the flight models anyway, like its cheating it, right?

Then there's the autoleveling thing. It's like Autopilot's CWS feature was turned on when you were still on the pad. And Pitch Trim is just adjusting the command trim loads from this permanent CWS setting it keeps reverting to when you toggle trim off. Weird, but that's not your fault. Inadequate "streamlining" of the airframe in the air is another one. I suspect that's the reason the translational lift is so funky when you pitch up and why you don't tend to whip back forward quite the way you should when you do a switchback with crosscoupling off (pitch up, collective down, yaw left in US helos).

I LUV the night darkness adjustment. Finally at 0.1 the PNVS gives an improvement! Neat.

Finally, I'm pretty sure the Comanche's DTV MFD picture was in true color, but that's nitpicking. Anyone know what the Apache's is? I'm not talking about in Low Light mode.

All in all, great work.

BTW, the WUT shouldn't be automatically assigned in this one like it was in the previous update, right?

Last edited by Reticuli; 02/26/07 01:46 AM.

The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

http://www.openfuelstandard.org/2011/12/methanol-wins-open-wager.html

Saitek X65 and X52, Glide, Winx3D, and GlovePIE Profiles http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc

http://library.avsim.net/register.php

X52 + Silicone Grease = JOY stick
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