#4159389 - 08/19/15 07:39 PM
Re: NAVAL ACTION - Pre-Order up.
[Re: Destraex]
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Joined: Mar 2006
Posts: 2,896
bogusheadbox
Opinionated Aussie Bloke
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Opinionated Aussie Bloke
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Posts: 2,896
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I have watched countless hours of gameplay for this game and still following it. I think its something that may interest me. Though I am worn out on paying for early access and they are not taking orders at the moment.
So question. Do you think, by the time this goes retail, that those already playing for a while will have burned out on it and the open world suffer due to lowering population ?
Or do you think this game will keep new and old timers happy ?
Last edited by bogusheadbox; 08/19/15 07:39 PM.
Fighterops...
The only TRUE Stealth crowd funded game.
Devs said there was stuff there, but you just couldn't see it.
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#4159520 - 08/20/15 08:30 AM
Re: NAVAL ACTION - Pre-Order up.
[Re: Destraex]
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Joined: Jan 2001
Posts: 8,771
Para_Bellum
Oberkriegkaboomführer
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Germany
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I am quite positive that Naval Action will be there for quite some time. The basics of the game (sailing and fighting) are very well done and the vast gameworld should keep things interesting. If the devs keep adding content at the current rate this will be become a true gem for anyone interested in the Age of Sail.
"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"
Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm
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#4164744 - 09/03/15 02:50 PM
Re: NAVAL ACTION - Pre-Order up.
[Re: Destraex]
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Joined: Mar 2006
Posts: 2,896
bogusheadbox
Opinionated Aussie Bloke
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Opinionated Aussie Bloke
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Joined: Mar 2006
Posts: 2,896
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Update please for the new patch, when its out.
Fighterops...
The only TRUE Stealth crowd funded game.
Devs said there was stuff there, but you just couldn't see it.
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#4166472 - 09/08/15 05:52 PM
Re: NAVAL ACTION - Pre-Order up.
[Re: Para_Bellum]
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Joined: Aug 2007
Posts: 1,188
Gunnyhighway
Move, Strike, Protect
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Move, Strike, Protect
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San Diego, CA
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Since there will be a hard wipe of stats and accounts next week in preparation for the crafting prototype the devs have gifted all accounts with 1.000.000 gold and enough EXP to make it to rear admiral. If you ever wanted to test drive a Victory or Santissima, log in and have some fun! I just connected after a 4 months absence and I haven't seen any of that on my account. Looking at the new presentation, I am quite lost actually, what a change! So where do you get that gold and EXP?...Or where do you get your ships back from?
Fluctuat Nec Mergitur
This is not the bars that keep the Tiger in the cage, this is the space between the bars.
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#4166488 - 09/08/15 06:27 PM
Re: NAVAL ACTION - Pre-Order up.
[Re: Destraex]
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Joined: Jan 2001
Posts: 8,771
Para_Bellum
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While in port there's a button at the top of the screen that let's you redeem the gold and EXP.
You then just buy what you like. And what the port has to offer.
You don't get back your old ships from the Sea Trials.
"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"
Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm
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#4166613 - 09/08/15 11:32 PM
Re: NAVAL ACTION - Pre-Order up.
[Re: Destraex]
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Joined: Aug 2007
Posts: 1,188
Gunnyhighway
Move, Strike, Protect
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Move, Strike, Protect
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San Diego, CA
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Thank you Para_Bellum for the info.
Fluctuat Nec Mergitur
This is not the bars that keep the Tiger in the cage, this is the space between the bars.
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#4167510 - 09/11/15 07:33 AM
Re: NAVAL ACTION - Pre-Order up.
[Re: Destraex]
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Joined: Mar 2006
Posts: 2,896
bogusheadbox
Opinionated Aussie Bloke
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Opinionated Aussie Bloke
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Posts: 2,896
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So when was/is the wipe happening.
Fighterops...
The only TRUE Stealth crowd funded game.
Devs said there was stuff there, but you just couldn't see it.
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#4167519 - 09/11/15 08:33 AM
Re: NAVAL ACTION - Pre-Order up.
[Re: Destraex]
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Joined: Jan 2001
Posts: 8,771
Para_Bellum
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The ETA for the patch (and wipe) given a week ago was this Wednesday. But apparently it's taking the devs a bit longer to finish the current build. Could be any day now.
"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"
Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm
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#4167702 - 09/11/15 04:37 PM
Re: NAVAL ACTION - Pre-Order up.
[Re: Para_Bellum]
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Joined: Mar 2006
Posts: 2,896
bogusheadbox
Opinionated Aussie Bloke
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Opinionated Aussie Bloke
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Joined: Mar 2006
Posts: 2,896
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Weeeeee! After all the wee's ooh's and aahh's. Let me know what its like after the update. I can't stop watching videos on it and I think I would like to pick it up if they are still allowing keys to be sent off if you email them.
Fighterops...
The only TRUE Stealth crowd funded game.
Devs said there was stuff there, but you just couldn't see it.
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#4168203 - 09/13/15 03:27 AM
Re: NAVAL ACTION - Pre-Order up. Think command your own sailing warship. PICs inside.
[Re: Destraex]
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Joined: Aug 2007
Posts: 1,188
Gunnyhighway
Move, Strike, Protect
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Move, Strike, Protect
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Posts: 1,188
San Diego, CA
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I really don't understand how the game works. All my ships are gone and I am left with some gold and a yatch.
The behaviors of the ship is what it used to be before the patch, then the ship does not sail, it is on rail, it does not float but remain at the same level disregarding the waves.
Is there something wrong somewhere?
Last edited by Gunnyhighway; 09/13/15 03:30 AM.
Fluctuat Nec Mergitur
This is not the bars that keep the Tiger in the cage, this is the space between the bars.
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#4168264 - 09/13/15 01:03 PM
Re: NAVAL ACTION - Pre-Order up. Think command your own sailing warship. PICs inside.
[Re: Destraex]
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Joined: Dec 2000
Posts: 3,204
akdavis
Senior Member
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Senior Member
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Posts: 3,204
Fort Worth, Texas
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gunny, all accounts were reset with latest patch. It was necessary because of massive database changes that came with introduction of basic crafting system. It is normal for Alpha development. Might happen again, or even several more times, before full release.
Are you refering to ship movement on the open sea, rather than in battle? They are still working on the physics and visuals, but it will remain a compromise between travel times and plausible looks.
In battle ship movement has been significantly improved with latest patches.
--AKD
"I hope and I need." -Oleg Maddox
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#4168293 - 09/13/15 02:36 PM
Re: NAVAL ACTION - Pre-Order up. Think command your own sailing warship. PICs inside.
[Re: Destraex]
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Joined: Aug 2007
Posts: 1,188
Gunnyhighway
Move, Strike, Protect
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Move, Strike, Protect
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Joined: Aug 2007
Posts: 1,188
San Diego, CA
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I am talking about ships in Pitt's town harbor, and leaving that area. As for as I remember, the ships movements were fine last time I played battle in the original game.
I haven't been in combat yet, as I don't know how to get there. The menu has changed so much since last time I played. Is there a new guide published?
Fluctuat Nec Mergitur
This is not the bars that keep the Tiger in the cage, this is the space between the bars.
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#4168504 - 09/14/15 06:27 AM
Re: NAVAL ACTION - Pre-Order up. Think command your own sailing warship. PICs inside.
[Re: Destraex]
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Joined: Jan 2001
Posts: 8,771
Para_Bellum
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When you leave port in the Open World client you are in in "travel mode". That means you are using a constant time compression and simpler sailing mechanics until you actually enter battle. This is because the world is FAR to big to actually travel it in "normal" mode. Once you enter a battle the game plays like the Sea Trials version again.
To enter combat just approach a ship and click on it. A menu pops up with "hail" and "attack". Click on attack once you're close enough. Unless you're a pirate you should only attack foreign ships or ships carrying contraband though.
"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"
Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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