Tips to hit moving targets? What is, exactly, arming time?
Time required for the bomb to arm once it leaves your plane. Simple as that in this game.
Then there is the delay. With allied bombs you can choose between instant
(long arming time with very short delays), long
and low level
fuses (almost instant arming time but minimum of 4 sec delay).
German planes (bombs) have one advantage, the ability to switch "on the fly" to suite your attack type. You need to bind a key for it (away from my gaming rig so I can't look up the command, but it is located last under the MISC section IIRC).
Unless I am mistaken, electric sea
fuse is for attacking ships while allied bombs don't have this requirement.
To get the accurate arming / delay info, press the TAB key when airborne.
Re-installing the game too. There was a bombing guide our by THOR that I found very helpful. Sounds like you are using a "real" bomb modification <neat!>. Techniques should be the same . . just taking into account the addition fuse settings. Search for a bombing guide by THOR or THOR II or THOR ][. At least . . thats how I remember it <grin>.
Thank you for the recommendation.
The manual is available from the link in my signature. A bit dated by now (BT2 angles need adjusting) and gunners are not a problem any more in 4.11.1, but the rest of the stuff still applies not only to IL2 but to bombing in general. For all the latest info and bombing tutorials, please visit Dedicated Bomber Squadron
's hideout over at battle-fields.com forums: