I'm one of those who think labels are a necessary evil given the limitations of the sim, but I find the defaults too informative. I noticed in the GUI manual that these can be revised in "C:\Program Files\Eagle Dynamics\Ka-50\Config\View\labels.lua" file. Turns out things can be tweaked pretty thoroughly.
In an effort to get a little more balance I've adjusted the label defaults to achieve the following:
- reduced air label information and visibility distances; only the pilot name up close
- reduced ground label information and visibility distances, incl. no ground labels within 500m
- disabled weapon labels
- and set all labels the same color (green) - no God's eye IFF!
Make a copy of the file first (just in case), use notepad++ (as advised in the the FAQ) and cut+replace with below. Changed items in the file are
boldYour mileage may vary - tweak it further as suits your taste.
Cheers
------------- replacement .lua file begins ------------------------
-- Label parameters
-- Copyright (C) 2004, Eagle Dynamics.
-- schmeeling adjustments 30 Dec 2008
-- reduced air distances
-- reduced ground label distances, no ground labels within 500m
-- disabled weapon labels
-- set all labels the same color (green)AirOn = true
GroundOn = true
NavyOn = true
WeaponOn =
false-- Label max distance depends on graphics visibility range option value
-- For low E40000.0 m
-- For medium E50000.0 m
-- For high E80000.0 m
---------------------------------
-- Label text format symbols
-- %N - name of object
-- %D - distance to object
-- %P - pilot name
-- %n - new line
-- %% - symbol '%'
-- %x, where x is not NDPn% - symbol 'x'
------------------------------------------
-- Example
-- labelFormat[5000] = "Name: %N%nDistance: %D%n Pilot: %P"
-- up to 5km label is:
-- Name: Su-33
-- Distance: 30km
-- Pilot: Pilot1
AirFormat = {}
AirFormat[1000] = "}%P"
AirFormat[2500] = "}%n%N"
AirFormat[10000] = "]%n%D"
AirFormat[20000] = "'"GroundFormat = {}
GroundFormat[500] = ""
GroundFormat[2500] = "{%N"
GroundFormat[5000] = "~%n%D"
GroundFormat[10000] = "`"NavyFormat = {}
NavyFormat[5000] = "{%N"
NavyFormat[10000] = "~%n%D"
NavyFormat[20000] = "`"WeaponFormat = {}
WeaponFormat[5000] = "[%N%n%D"
WeaponFormat[10000] = "|%n%D"
WeaponFormat[20000] = "|"
-- Colors in {red, green, blue} format, volume from 0 up to 255
ColorAliesSide = {
0, 255, 0}
ColorEnemiesSide = {
0, 255, 0}
------------- replacement .lua file ends ------------------------
A couple of screenshots from the "battle" mission to illustrate: