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Capun SkunkWorks Releases Camel and DRI

Posted By: Sinbad 2

Capun SkunkWorks Releases Camel and DRI - 12/23/06 03:42 PM

I just got an e-mail. The A-Team at Capun Skunk Works has released the Camel and DRI. The notes say they are tuned for the Normal mode as they are tricky to rig and fly in Hard mode.

This is all great- really fine models and a challenge!

I'm willing to bet someone will try to tune and fly in hard before New Years day!

Meanwhile a hearty thanks to the Capun Skunk Works for two great models!

http://cplengineeringllc.com/SFP1/Pics/Camel/Camel-07.jpg

http://cplengineeringllc.com/SFP1/Pics/Dr1/Dr1-04.jpg
Posted By: Sinbad 2

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 04:22 PM

More pics:

http://cplengineeringllc.com/SFP1/Pics/Dr1/Dr1-06.jpg

http://cplengineeringllc.com/SFP1/Pics/Dr1/Dr1-01.jpg

http://cplengineeringllc.com/SFP1/Pics/Camel/Camel-01.jpg

http://cplengineeringllc.com/SFP1/Pics/Camel/Camel-05.jpg
Posted By: sr12

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 04:52 PM

Just like Christmas morning.... First the DH2 and now the Dr1 and Camel! Thanks Capun, Charles, Gramps, and Wrench! Very nice job.
Posted By: Pawgy

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 04:52 PM

Thanks for the great addons.
Dr1 loads and flys great
Camel goes all the way thru the loading screen then kicks me back to desktop or locks up computer.

Pawgy

EDIT
Just redownloaded and reinstalled and same problem. Selected camel in Single mission. have tried three different single missions and always locks up or ctd with camel. Have all your other addons and no problems.

3.2gig intel, 1 gig ram, 256 geforce 7800gtx card. windows xp w/all updates.
Posted By: Warbirds

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 05:23 PM

Camel works fine for me, no ctd's.
Posted By: Pawgy

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 06:51 PM

Third time was a charm. Downloaded again. Uninstalled and reinstalled everything and camel now flys.
Must have been a couple of corrupt downloads.
All's ok now.
thanks again for great planes. I like the tri-plane. Now for some nice skins???

Pawgy
Posted By: Gatling20

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 07:26 PM

Going to get them now.

A Camel and a Fokker Triplane and a DH.2 for Christmas. You guys are amazing, thanks a lot.
Posted By: Stratos

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 08:02 PM

Where I can get it??
Posted By: LordTeaBiscut

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 08:16 PM

Quote:
Originally posted by Stratos:
Where I can get it??
You have to join their mailing list.
Posted By: Stratos

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 08:50 PM

How?
Posted By: pcpilot

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 09:03 PM

Check out this thread Stratos...

http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb.php?ubb=get_topic;f=165;t=000236
Posted By: Saburo_0

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 09:09 PM

Wow that was fast! Great work as well!!
Posted By: Spectre-USA

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 09:51 PM

Excellent pair of aircraft gentlemen, I greatly appreciate it.

It's almost as if you are saying...

Posted By: TexMurphy

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 09:56 PM

Great work guys!!!!

Love the FM on the Dr1.

Im not an expert on WW1 planes but I have a question on the Camel... Did it roll like a bat out of hell???

Other wise fantastic job guys!!!

Keep it comin!!
Tex
Posted By: Gramps

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 10:30 PM

Ok, some largish screenshots, first off the Camel:



4 Squadron Australian Flying Corp



3 Squadron Royal Flying Corp



10 Squadron Royal Naval Air Service

And then the Dr1:



Manfred Von Richtofen's machine in one of the many schemes it wore in early 1918.



Manfred's brother Lothar who was no slouch himself with 40 kills.



Joseph Jacobs (4th highest German scorer).

Merry Christmas to The Community in general and to all of our members in particular. \:\)



Gramps
Posted By: Pitts2a Richard Ordway

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 10:58 PM

Camel... Did it roll like a bat out of hell???

Well, being so unstable, I bet the camel at least started the roll extremely quickly at least in the direction of the "torque" forces.

Now, the Dr.1 Triplane, I bet, would have had a very fast roll rate due to its short wings...that is one reason why they were made that way...and in addition, its instablility would have helped the Dr.1s roll rate to be fast.
Posted By: pcpilot

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 11:07 PM

A Team, WELL DONE! \:\) I just had the pleasure of flying both aircraft and thoroughly enjoyed the experiance. I love the rotary engines and sound; they SOUND like a small old time engine, lol. They actually remind me of a small 1903 marine steam engine we had on the ranch in Ca. that was converted to run on gas. The sound, once the engine was up to speed, was quite similar. I also noticed the DR1 tends to turn better to the right which I understand is realistic. I seemed to be able to out-turn the Camels in that direction. The cockpit controls seemed very cool, loved the artwork Wrench, and the paint jobs were very nice.


THREE thumbs up...
Posted By: TexMurphy

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 11:21 PM

@Pitts2a Richard Ordway

Yeah the Dr1 has a nice fast but not over the top roll rate. Imho that plane is spot on to what one could expect.

I know the camel was unstable and I do asume the rotary engine had alot of torque effect on the plane but... the fm of this camel doesnt have that big torque effect but it does have a very fast roll rate..

But then again lowering the roll rate and increasing torque might prove undoable as you get more torque then you can "roll back"... resulting in no roll to the left on full throttle...

Tex
Posted By: BadBud

Re: Capun SkunkWorks Releases Camel and DRI - 12/23/06 11:41 PM

When flying in "Single Missions"/"Create Mission", after selection and "accept" of aircraft and in the Hanger and selecting "loadout" for a different pilot, I thought a plane paint scheme to match would appear in the single mission: I do not get any skin/paint scheme except Manfried's (green and red). In the missions provided with the download, I am able to select pilot and the proper skin/paint scheme appears in the mission. Is this supposed to be this way or am I doing something wrong in the "Loadout" selection menu.
Thanks for the great planes, BadBud
Posted By: Pathfinder

Re: Capun SkunkWorks Releases Camel and DRI - 12/24/06 12:56 AM

Oh my goodness!

What a splendid looking pair of aircraft! I'm off to skunkworks now to D/L them!
Posted By: Joker_VMF124

Re: Capun SkunkWorks Releases Camel and DRI - 12/24/06 01:08 AM

Posted By: Pitts2a Richard Ordway

Re: Capun SkunkWorks Releases Camel and DRI - 12/24/06 01:46 AM

Thanks Capun, Charles, Gramps, and Wrench for the hard work!
Posted By: Edward

Re: Capun SkunkWorks Releases Camel and DRI - 12/24/06 02:17 AM

Many thanks to the A-Team for creating these beautiful aircraft \:\) This sim is really shaping up. Here are some preview shots of the great new Sopwith Camel flying over the upcoming Flanders terrain:







Merry Christmas everybody

Edward
Posted By: gambit_168

Re: Capun SkunkWorks Releases Camel and DRI - 12/24/06 12:09 PM

Realnice work guys Thx
Posted By: mynameismatt

Re: Capun SkunkWorks Releases Camel and DRI - 12/24/06 06:57 PM

thanks for your work and time, they fly great!
Posted By: Simbo_Sim123

Re: Capun SkunkWorks Releases Camel and DRI - 12/25/06 10:53 AM

I keep getting "user unknown" when I try to send an email \:\(
Posted By: Thumper42

Re: Capun SkunkWorks Releases Camel and DRI - 12/27/06 05:32 AM

Flew the Camel for the first time today. First couple of tries I couldn't even get off the ground, plane was trying to roll over and play dead before I could even push the throttle forward. Then I remembered, the Camel and DR1 are tuned for Normal mode, and I had my flight set to Hard. Made the change and all was good. Definitely a nice plane. I'm looking forward to someone tuning these beasts to work in Hard mode (I would give it a shot myself, but I don't have a clue where to start). Salute to the team that put these planes together!

Thumper
Posted By: Joker_VMF124

Re: Capun SkunkWorks Releases Camel and DRI - 12/27/06 03:48 PM

I've been flying the Camel in Hard mode. Just use autopilot to take off. Once you're in the air, it flies fine.

The Dr.I ... that's a handful, in the air, on Hard. Rotary torque seems even more pronounced than the Camel. \:\)
Posted By: KillerAnts

Re: Capun SkunkWorks Releases Camel and DRI - 12/27/06 11:36 PM

S! fellas!

Great job in the models! When you are airborn these kites are incredible to watch in a massive dogfight.

But there some issues - the flight model reacts odd in ground (planes bank nose down and spins even with 0% throttle), and some detached surfaces still "functional" even when missing in the plane (DRI aleirons for example).

I also have experienced CTDs after replaying the camel x DRI mission (occurs everytime I finish a game and hit refly).

Did the A-team / Capun's guys have any foruns for feedback?

cheers!
Posted By: Charles

Re: Capun SkunkWorks Releases Camel and DRI - 12/27/06 11:46 PM

Jambock:
That spinning on the ground happens on Hard Mode (it is a consequence of the rotary engine torque).
Flying in Normal mode should fix that for you.

The CTD problem is also fairly easily fixed.
The Camel is a high poly count model (with all those little details, including the working joystick in the cockpit) and may give problems (a freeze or a CTD) with some graphics cards.
There is a fix to a file which almost always solves this.

Extract the file Flightengine.ini from FlightData.cat in your "Flight" folder.
Find the part where it says:

[GraphicsSettings]
ZBufferDepth=24
MaxVertexCount=8192
MaxIndexCount=12288
MaxTextureCount=4096
MaxModelType=1024
MaxMeshPerScene=1024
MaxModelPerScene=1024
MaxLightPerScene=256
AspectRatio=1.333333
MinPixelSize=1.0


Change this to read:

[GraphicsSettings]
ZBufferDepth=24
MaxVertexCount=16384
MaxIndexCount=32768
MaxTextureCount=16384
MaxModelType=2048
MaxMeshPerScene=2048
MaxModelPerScene=4096
MaxLightPerScene=1024
AspectRatio=1.333333
MinPixelSize=1.0


That should get you flying the Camel reliably.
Posted By: KillerAnts

Re: Capun SkunkWorks Releases Camel and DRI - 12/28/06 01:30 PM

Thanks for the reply Charles.

Hmmm, so the spin problem maybe was a limitation of the game engine?

I've tried your solution but no joy, still ctding only with the camel, the DR1 works fine. The sound enters in a loop and the image freezes. Alt+tab works and I can shut down the app.

I already have resized the skins to 1024x1024 and convertd them to 8 bit bmp (lesser disk space and same result to my eyes ;\) )

my system:
AMD 3200+
MSI K8T FIR2
Geforce 6800 GT
1Gb (2x512) Kingston in Dual Channel

BTW, the Aladar's DH2 is a great resource hoger but I don't get any CTD no matter what I do in game.
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