Posted By: MarkEAW
FXEXE / EAWPro Update Now Available. - 11/12/17 08:01 PM
All Flyable Bombers is now EAWPRO! This because I have no good memories about the previous name and because I feel that current AI now rival human players in terms of behaviour.
Since I have no access to my FTP site I have asked Mark EAW to host the latest FXEXE files. It's been tested to fully work with the AFB download on my website and applies to ONE Launchpad members only!, since we use a more advanced version for testing purposes:
[url]http://rabartel.home.xs4all.nl/FXEXE_LATEST.zip [url]
Just overwrite the files in the above download and follow the instructions in the ReaMe, or just add the upgrade to your standalone FXEXEv1.0 install.
[url]http://www.mediafire.com/file/gax9qg30ukxc43j/EawPro.zip [url]
Most significant changes are:
Some bugfixes
New canonfix
Even more agressive AI (hence EAWPRO)
Reintroduced slightly altered MaxView routine
New bailout routine
Revised sound system
More ingame sounds
Quick missions will use TimeOfDay setting under [NETOPTION]
Computed gunsight
Accumulated blackouts by loss of control under heavy gforce, beware!
More realistic crash behaviour
Further improved effects
and more!
Further optimised code currently stands at:
29.050 adress changes of which 6.500 bytes were removed from the gameloop, resulting in higher FPS.
I hope you guys like,
VBH
Here's a slightly updated EAW FXEXE Patch Help Document I should include. It mentions most of the changes VBH has made to the game:
https://eaw.neocities.org/eaw-fxexe-patches.html
Since I have no access to my FTP site I have asked Mark EAW to host the latest FXEXE files. It's been tested to fully work with the AFB download on my website and applies to ONE Launchpad members only!, since we use a more advanced version for testing purposes:
[url]http:/
Just overwrite the files in the above download and follow the instructions in the ReaMe, or just add the upgrade to your standalone FXEXEv1.0 install.
[url]http:/
Most significant changes are:
Some bugfixes
New canonfix
Even more agressive AI (hence EAWPRO)
Reintroduced slightly altered MaxView routine
New bailout routine
Revised sound system
More ingame sounds
Quick missions will use TimeOfDay setting under [NETOPTION]
Computed gunsight
Accumulated blackouts by loss of control under heavy gforce, beware!
More realistic crash behaviour
Further improved effects
and more!
Further optimised code currently stands at:
29.050 adress changes of which 6.500 bytes were removed from the gameloop, resulting in higher FPS.
I hope you guys like,
VBH
Here's a slightly updated EAW FXEXE Patch Help Document I should include. It mentions most of the changes VBH has made to the game:
https:/