Posted By: F4UDash4
The Future of VR - 08/12/19 12:34 PM
I love VR, I've not flown a non VR flight sim in at least a year. But of course I know there are some drawbacks. First there is the resolution issue. I'm flying IL2 BOS almost exclusively for the last few months and it looks great, but enemy aircraft orientation is tough to make out until you are real close. And I have to have icons on to be competitive at all. Luckily there is a mod that makes the stock icons less intrusive.
Another fault is limited peripheral vision. Almost non existent. Makes it real hard to check six, having to turn your head several degrees farther than I would have to in real life. Of course I don't have to fight G's while doing so
So how long until these issues are done away with? Resolution rivaling reality and field of vision also matching reality?
Of course assuming PC power advances enough to drive the hardware, which I think it will.
It seems to me that the VR hype train has slowed quite a bit over the last year or two but I still have hopes that within 10 years VR headsets will be much more "powerful" than they are today.
Another fault is limited peripheral vision. Almost non existent. Makes it real hard to check six, having to turn your head several degrees farther than I would have to in real life. Of course I don't have to fight G's while doing so
So how long until these issues are done away with? Resolution rivaling reality and field of vision also matching reality?
Of course assuming PC power advances enough to drive the hardware, which I think it will.
It seems to me that the VR hype train has slowed quite a bit over the last year or two but I still have hopes that within 10 years VR headsets will be much more "powerful" than they are today.