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Chapter Two!

Posted By: - Ice

Chapter Two! - 06/28/18 08:25 PM

Who has it? What are your thoughts about it? What do you like or not like? How does it change what you're currently doing or enjoying in the game? Does it do anything to remedy the "500 miles wide but 1 inch deep" gameplay?

I'd love to get it but with more RL pressures and a backlog getting bigger and bigger, I'd probably wait for a sale.
Posted By: adlabs6

Re: Chapter Two! - 06/28/18 11:31 PM

The gameplay updates for mining and exploration aren't due until Beyond Chapter 4, in Q4 this year.

This patch does some fixes, adds two new ships, and new content for the Thargoid alien storyline. Chapter 2 is a lighter-weight compared to the Q1 and Q4 updates.

As for the Chapter 3 update... Frontier are kinda quiet on that. I actually have on idea what to expect in that one.
Posted By: Security_Device_Enclosed

Re: Chapter Two! - 06/29/18 01:22 AM

Yeah I'd like to know more too. Been waiting but I don't think there will be much to really dig into.
Posted By: Chucky

Re: Chapter Two! - 06/29/18 09:09 AM

The only thing that will make any difference for me is the 2 new ships. I'll pop along to Jameson and check them out. Might even buy one of them.
Posted By: JohnnyChemo

Re: Chapter Two! - 06/29/18 01:17 PM

I’ve jumped back into the game, it can be relaxing to be a space trucker every now and again.

This new patch seems to have screwed up my autopilot though. When I set a multiple jump route, the next system in the route is locked upon landing in the new system, but is soon unlocked. It’s easy enough to go ahead and reselect the next system, but that’s not quite the point.
Posted By: Behemoth

Re: Chapter Two! - 06/29/18 02:47 PM

I'm cleaning the guts off the windshield, console from my last try and thinking of making my return this weekend. Are there starting off tips I should be aware of? It's almost been a year since I played last. I've heard the universe is a lot more lethal since the last time I played.
Posted By: Mr_Blastman

Re: Chapter Two! - 06/29/18 02:54 PM

Not to hijack the thread, BUT...

If you're looking for an Elite-like, but with story, minus all the hours of staring at suns, and simply want reason for all the station to station credit accumulating hooplah, there's a game on Steam that's on sale for 7.50 that is pretty fun called 3030 Deathwar Redux - A Space Odyssey

Posted By: DBond

Re: Chapter Two! - 06/29/18 05:24 PM

Originally Posted by Behemoth
I'm cleaning the guts off the windshield, console from my last try and thinking of making my return this weekend. Are there starting off tips I should be aware of? It's almost been a year since I played last. I've heard the universe is a lot more lethal since the last time I played.


The thing about this game is that the Dangerous stuff is all opt-in, unless you play in Open. Sure you can be interdicted by AI, but it's usually easy enough to evade and escape. I always refer to the game as Elite, since it really isn't Dangerous smile That's my opinion anyway.

What ships do you have, what ranks, how much cash. Knowing that and what you're looking to do can help to focus the advice you get instead of me saying go for a Cobra when you already have one.
Posted By: Behemoth

Re: Chapter Two! - 06/29/18 10:37 PM

I had to check, it's been so long. I'm sitting at around 183 Mil. Asp, Cobra, the fast paper thin fighter, the eagle, the free starter ship, the imperial Cruiser, cutter? Not the really big imperial ship, but the middle one, I cant remember the name. I think that's it. I quit before the Engineering stuff started so being a virtual gear head I'll probably focus on that to start.
Posted By: DBond

Re: Chapter Two! - 06/29/18 11:47 PM

Glad I asked. I might have said, once you get the money, consider a Cobra. You're way beyond that stage. You don't need starter tips, you need a new ship! Well, you don't NEED one, but with gobs of cash might as well. Some new ones since you've played I imagine. And a Python. Everyone needs a Python. biggrin

It's the Imperial Clipper I think you're talking about.
Posted By: Behemoth

Re: Chapter Two! - 06/30/18 12:39 AM

That's it, the cutter is the big mutha, right? I remember I was shooting for a full outfit of a conda with that price point then work and second child took my life. thanks for the advice. so not much has changed.
Posted By: DBond

Re: Chapter Two! - 06/30/18 12:43 PM

In a general sense yes it's more or less the same. But there have been quite a few minor changes, such as the way mission rewards work, that may have happened since you last played.
Posted By: adlabs6

Re: Chapter Two! - 06/30/18 05:33 PM

Search and rescue gets a nice improvement with 3.1, now damaged Megaships have Escape Systems. These eject Escape Pods (I collected about 40 in my Keelback, between two Megaships in the same system), which I turned in at the S&R contact for about $1 million. Not bad. Plus there is some opportunity to use hatch breakers and collectors.
Posted By: Master

Re: Chapter Two! - 06/30/18 11:31 PM

Originally Posted by Mr_Blastman
Not to hijack the thread, BUT...

If you're looking for an Elite-like, but with story, minus all the hours of staring at suns, and simply want reason for all the station to station credit accumulating hooplah, there's a game on Steam that's on sale for 7.50 that is pretty fun called 3030 Deathwar Redux - A Space Odyssey





This game is pretty amazing actually. I am enjoying it more than I did Elite.
Posted By: - Ice

Re: Chapter Two! - 07/01/18 11:41 AM

From the responses I'm getting, it seems like it'll be more of the same? Still a "1 inch deep" gameplay?
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