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Bailleul Asylum Problem (Buried Planes)

Posted By: Ace_Pilto

Bailleul Asylum Problem (Buried Planes) - 04/21/17 06:41 AM

I noticed this unusual little 'feature' when playing today. I'm not sure if I should post it here or on the mod forum since I am using mods which could be causing it but when I was flying into Bailleul Asylum I noticed that the locals were indulging in some strange parlour game of "Hide the Nieuports" (Or whatever they are)

Pic related:

[Linked Image]
Posted By: Panama Red

Re: Bailleul Asylum Problem (Buried Planes) - 04/21/17 08:30 AM

This normally happens every couple of hundred missions or so for me.

It is a bug in the CFS3.exe code and have been there for years.

Next time you fly everything is okay until the "bug" strikes again.
Posted By: Ace_Pilto

Re: Bailleul Asylum Problem (Buried Planes) - 04/21/17 08:56 AM

Thanks Red, thought I must have broken something again smile
Posted By: Panama Red

Re: Bailleul Asylum Problem (Buried Planes) - 04/21/17 11:50 AM

The only real bad part about this bug is if it ever happens to you and your flight as you are starting a campaign mission. You will "die" all most instantly since you and your flight start underground. nope

When it happens to other squadrons or flights, you just see them underground.
Posted By: Robert_Wiggins

Re: Bailleul Asylum Problem (Buried Planes) - 04/21/17 12:10 PM

Originally Posted by Panama Red
The only real bad part about this bug is if it ever happens to you and your flight as you are starting a campaign mission. You will "die" all most instantly since you and your flight start underground. nope

When it happens to other squadrons or flights, you just see them underground.


And therefore, a very good reason to be using my "Backup" program after each mission. It's then easy to restore your pilot to the mission just previous to the bug occurrence.
Posted By: Ace_Pilto

Re: Bailleul Asylum Problem (Buried Planes) - 04/21/17 05:06 PM

Good thinking 99.
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