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Moving TAC around?

Posted By: WallysWorld

Moving TAC around? - 08/18/17 11:57 PM

Just getting back into WOFF UE after a long break and I am ashamed to admit that I totally forgot how to move the TAC to a position that I want. Would anyone know what key to press along with the mouse to move the TAC around the screen?

Thanks.
Posted By: Stache

Re: Moving TAC around? - 08/19/17 02:03 AM

Hi WallysWorld,

For me holding down the left mouse button with the cursor over the TAC allows me go move it with the mouse, same with the gauges.
Posted By: WallysWorld

Re: Moving TAC around? - 08/19/17 04:08 AM

Thanks for the reply, Stache. Holding the Alt key reveals the mouse cursor and then holding the left mouse button while moving the TAC did it. I forgot about having to hold the Alt key to get the mouse cursor. Thanks for your tip.
Posted By: Stache

Re: Moving TAC around? - 08/19/17 12:19 PM

Interesting - I do not have to hold the Alt key to see the cursor.
Posted By: ArisFuser

Re: Moving TAC around? - 08/19/17 12:33 PM

Originally Posted by Stache
Interesting - I do not have to hold the Alt key to see the cursor.


Same here, I wish I had to.
Posted By: Burning_Beard

Re: Moving TAC around? - 08/19/17 03:48 PM

All you have to do to eliminate the curser is move it out of the viewing area.

Beard
Posted By: Burning_Beard

Re: Moving TAC around? - 08/19/17 03:49 PM

All you have to do to eliminate the curser is move it out of the viewing area.

Beard
Posted By: WallysWorld

Re: Moving TAC around? - 08/20/17 01:15 AM

I figured out why I had to press ALT to get the mouse cursor. I had MouseLookSpeed=5 set in the Shaders/d3d8.ini file so I didn't have mouse look disabled. Once I set that variable to 0, the mouse cursor appeared without the need of ALT.

Thanks for the replies to my question.
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