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Falcon 4: Allied Force FAQ
Posted By: Joe
Falcon 4: Allied Force FAQ - 07/16/05 04:16 AM
- To cancel Dogfight or MRM override modes, press [c].
- To activate nosewheel steering, press [Shift+\].
- The key command for the Idle Detent Switch is [ALT+i], not [SHIFT+i] as stated in the manual. The idle detent switch can also be activated by clicking on the left-hand pinky on the throttle grip.
- Radar Contact flashing red? What it means... - Dead Link need updated information if available
- You see a black screen when launching F4AF and the Intro movie is not visible. - Fix located HERE
- My Weapons loadout and/or TacRef screen is black, HELP! Issue is with ATI/ nVidia and Anti-Aliasing. Read how to fix the issue HERE!
- Fly any aircraft in Campaign, TE or Dogfight.
- Takeoff Timeout, being bumped back to UI.
Lead Pursuit:
Lead Pursuit Website Lead Pursuit FAQ LP Third-Party Add-On Agreement:
Allowed modifications are:
- Models and Model Textures
- Terrain Textures
- Tactical Engagements / Training Missions
- Documentation
- ACMI
- Squadron Patches / Pilot Pictures
- User created content originating from and created by the FalconAF executable
If approved, they'll be distributed via the autoupdater. We hope everyone understands that a centralized and organized system of modifications is the only way forward. We cannot stress enough that Lead Pursuit remains totally committed to maintaining the highest levels of stability in both single player and multiplayer, and of course maintaining levels of realism too.
People wishing to submit modifications need to download the TPAA form from our
downloads section, fill it in appropriately and send it back to us via fax only at +1 512 275 3808.
We're confident this is a great way for community developers to become engaged in the simulation and start to get those creative juices flowing once again. We're also gathering questions on the TPAA to prepare a FAQ so that everyone has access to the questions and answers so they too can participate in this opportunity to make their mark on Falcon 4.0: Allied Force. Please email questions to
tpaa@lead-pursuit.com.
SimHQ Articles:
Interview with Joel Bierling, Lead Pursuit Executive Producer Review 1: Overview Review 2: Campaign and AI Review 3: Mission Building Review 4: Multiplayer Dual-Core CPU comparison using F4 Review Part 5: System Performance Review Part 6: Summary Athlon 64 4800+ Dual-Core CPU review using F4 Other Articles:
185th VFS interview with Kurt "“Froglips” Giesselman, Lead Pursuit CEO DSF Allied Force Review DACT BFM F-16 vs MIG 29 by Kidvicious References:
Falcon 4 Manual downloads from F-16.net SP3 manual SP4 manual RP5 manual Multi Command Handbook 11-F16 Volume 5 Red Dog\'s checklists / maps Printable divisions of the US keyboard layout. FAS... armament information Technical Explanations: The Allied Force keyfile Custom/widescreen monitor resolutions -
Dead Link need updated information if availableTraining:
BeachAV8R\'s training reports These were done using F4, not Allied Force, but the vast majority of information should be correct.
Flash ICP/DED Tutorial Ramp Start Trainer .EXE F16 LANDING TUTORIAL by Paul Wilson Radar tutorial TACAN tutorial ILS tutorial Bullseye trainer Mission Campaign Planning Pt.1 Mission Campaign Planning Pt.2Pit TrainerCampaign Servers:
SimHQ list Known Bugs:
- The key command for the Idle Detent Switch is ALT+i, not SHIFT+i as stated in the manual.
- CTD when using easy avionics and a contact leaves the radar display
- Intro movie is not visible sometimes when certain antialiasing levels are enabled - Fix located HERE
- Cockpit mouse cursor disappears when antialiasing is enabled
- Keyboard commands for rudder may not work when a joystick rudder axis is present
Known Issues:
- TrackIR functionality in the 2D cockpit is odd. A good solution to avoid TrackIR use in the 2D cockpit is to pause/disable the TrackIR in 2D and unpause/enable it in 3D; this can be accomplished in a single button press with a programmable joystick or HOTAS.
- Additional NICs must be disabled when flying multiplayer on a PC with more than one network interface
Posted By: Colt40Five
Re: Falcon 4: Allied Force FAQ - 07/16/05 04:34 AM
Posted By: Blackbird74
Re: Falcon 4: Allied Force FAQ - 07/16/05 11:20 AM
Posted By: 20mm
Re: Falcon 4: Allied Force FAQ - 07/16/05 07:11 PM
Posted By: C3PO
Re: Falcon 4: Allied Force FAQ - 07/17/05 10:23 AM
Great thread!
Posted By: VFA-41_SPIKE
Re: Falcon 4: Allied Force FAQ - 07/19/05 04:43 PM
Posted By: Novice
Re: Falcon 4: Allied Force FAQ - 07/19/05 06:57 PM
Posted By: Anonymous
Re: Falcon 4: Allied Force FAQ - 07/20/05 06:01 PM
Just in case, you might want to add this into the FAQ
Nose Wheel Steering - Shift+/
:p
Posted By: Colt40Five
Re: Falcon 4: Allied Force FAQ - 07/21/05 12:39 AM
Posted By: Anonymous
Re: Falcon 4: Allied Force FAQ - 07/21/05 03:48 PM
Wow that ICP/Ded tutorial is nice!
Posted By: Joe
Re: Falcon 4: Allied Force FAQ - 07/21/05 08:49 PM
Originally posted by huck_finn:
Wow that ICP/Ded tutorial is nice!
It certainly is.
FAQ updated.
Posted By: C3PO
Re: Falcon 4: Allied Force FAQ - 07/23/05 11:10 AM
Superb work
Very nice indeed.
Posted By: Anonymous
Re: Falcon 4: Allied Force FAQ - 07/23/05 01:29 PM
Very good MLU manual
MLU Manual 1 MLU Manual 2 A must have!
Cheers,
S.
Posted By: Hardtale
Re: Falcon 4: Allied Force FAQ - 07/31/05 04:38 PM
Novice,
That Radar tutorial you have listed is pretty nice for those of us still needing to "paint by numbers" so to speak hehe.
Did'nt see any links or who it was made by though and was wondering if there where any more?
Posted By: jazz5150
Re: Falcon 4: Allied Force FAQ - 07/31/05 08:47 PM
Thnx for these very usefull links!
I am very happy with the MLU manuals :-)
Jazz5150
Posted By: Bard
Re: Falcon 4: Allied Force FAQ - 07/31/05 10:41 PM
Additional NIC's must be disabled
Otherwise you will have connection issues as a client and the game will stutter horribly as a host.
Posted By: T Rex
Re: Falcon 4: Allied Force FAQ - 08/04/05 03:45 PM
No community mods allowed.Also, when can we expect an update on the modification policy?
Posted By: fushi
Re: Falcon 4: Allied Force FAQ - 08/05/05 01:21 AM
http://home.cfl.rr.com/boxwood/F4AFprintableKeyboardHTML.zip Dear Spike,
Thank you very much for your keyboard files. It's very usefull for me.
Sincerely,
Kan-ichiro Fushihara
Posted By: Aralez
Re: Falcon 4: Allied Force FAQ - 08/05/05 11:40 PM
Maybe one should add a word or two about the "hidden" Idle-detent-switch under the left finger in the panel with the throttle. It isn't mentioned in the manual.
Posted By: 20mm
Re: Falcon 4: Allied Force FAQ - 08/11/05 01:17 AM
I finally remembered to link this thread (and it took me a while to find it!)
If you're interested in campaign management, depending on how hands-on you want to get, this thread is an excellent resource. My thanks to all the contributors herein:
Nugget No Longer, or How the Campaign was Won
Posted By: Aralez
Re: Falcon 4: Allied Force FAQ - 08/20/05 03:40 PM
Ricardo (
http://f4-jock.com/ ) has discovered that the F-16 MLU's have internal jammers, no need for an external ECM Pod.
Posted By: Joe
Re: Falcon 4: Allied Force FAQ - 08/22/05 06:15 PM
FAQ updated.
Posted By: Anonymous
Re: Falcon 4: Allied Force FAQ - 08/23/05 02:33 AM
This is a great resource! Thanks to everyone!
Mamba
Posted By: Panther
Re: Falcon 4: Allied Force FAQ - 08/26/05 08:12 AM
Falcon 4 Manual downloads from F-16.net It has what I think every manual you can think of to help even the experience out.
Posted By: Joe
Re: Falcon 4: Allied Force FAQ - 08/27/05 12:53 AM
It takes me 5 minutes a week to keep this thing updated, but I think it would take me 5 months to read all of this stuff...
Posted By: Colt40Five
Re: Falcon 4: Allied Force FAQ - 08/29/05 04:53 PM
Posted By: Anonymous
Re: Falcon 4: Allied Force FAQ - 09/05/05 02:25 PM
Hi all, im new here and tried downloading the Ramp Start Tutorial.exe but that link is dead. You may want to update it or remove it.
Thanks to all the awesome posts and search capability, I was able to Ramp out after my 12th try. Great board and great sim!!!
Posted By: citizen guod
Re: Falcon 4: Allied Force FAQ - 09/06/05 10:07 PM
Posted By: Houstonskies
Re: Falcon 4: Allied Force FAQ - 09/11/05 01:30 PM
Radar tutorial have missing image
Posted By: Aralez
Re: Falcon 4: Allied Force FAQ - 09/14/05 07:46 AM
Posted By: Stonehouse
Re: Falcon 4: Allied Force FAQ - 09/23/05 06:43 AM
Small bug and work around. Getting the joystick mapping to "stick". It seems it is necessary to create a new copy of the keystrokes file, make your changes to map button x to function y, save it. You then need to exit the game and restart it to get the changes effective. My theory is that the keystrokes file associated with a pilot profile is loaded into memory when the game starts and possibly (haven't tried it yet) when you change pilot profiles and doesn't get reloaded when you maintain the file - so you don't see changes until next time the game starts.
Cheers,
Stonehouse
Posted By: 531 Ghost
Re: Falcon 4: Allied Force FAQ - 10/02/05 02:50 AM
Posted By: coder1024
Re: Falcon 4: Allied Force FAQ - 10/02/05 07:53 PM
- How do I setup a Falcon server?
C3PO from Lead Pursuit provided some guidance on setting up a Falcon server
here
Posted By: coder1024
Re: Falcon 4: Allied Force FAQ - 10/02/05 11:31 PM
excellent tip on measuring distances in Falcon using the recon screen and the application of this. good reading :-)
http://www.simhq.com/simhq3/sims/boards/bbs/ultimatebb.php?ubb=get_topic;f=140;t=001762
Posted By: coder1024
Re: Falcon 4: Allied Force FAQ - 10/04/05 01:02 AM
- Is it possible to land on a carrier?
Neo has provided a nice
writeup on his experience with a successful carrier landing and takeoff. I tried this myself but didn't manage to stop, so I turned it into a touch and go. You can see the video from my attempt in the
72nd VFW\'s Gallery . Just click on "Carrier landing attempt - by Coder" under the "Movies" section.
- Is it possible to start a mission from a carrier?
This does not appear to be possible at the current time. Perhaps this will be added in a future patch/expansion pack/etc.
Posted By: chandawg
Re: Falcon 4: Allied Force FAQ - 11/07/05 07:43 AM
OK it has been brought to the attention to LP that when running a server, anytime a news report comes up that it crashes the server, I hae heard (rumored) that they know and that they were fixing it. QUESTION: Somone got the movies working that go with the news reports, could it be that the reason the server was crashing was/is because the game is looking for a movie that isn't there......?????? The movies worked with patch 1.08 and that is where LP took over and built off of. Well hopefully I will have an answer for you guys shortly, over at Mulivipers we are testing this theory, he has tested putting in the -nomovies into the command prompt and was very successful experiance; far less crashes although they still happened, now we shall see if this is the problem.....will keep you guys posted but would like to hear from LP on this issue.
Posted By: RevRaz
Re: Falcon 4: Allied Force FAQ - 01/17/06 07:08 PM
.
Posted By: KingAlbert
Re: Falcon 4: Allied Force FAQ - 02/13/06 07:21 PM
Another good site with a lot of Viper Information:
Code One Magazine .
Posted By: Dirk98
Re: Falcon 4: Allied Force FAQ - 02/15/06 06:59 AM
Originally posted by chandawg:
OK it has been brought to the attention to LP that when running a server, anytime a news report comes up that it crashes the server, I hae heard (rumored) that they know and that they were fixing it. QUESTION: Somone got the movies working that go with the news reports, could it be that the reason the server was crashing was/is because the game is looking for a movie that isn't there......?????? The movies worked with patch 1.08 and that is where LP took over and built off of. Well hopefully I will have an answer for you guys shortly, over at Mulivipers we are testing this theory, he has tested putting in the -nomovies into the command prompt and was very successful experiance; far less crashes although they still happened, now we shall see if this is the problem.....will keep you guys posted but would like to hear from LP on this issue.
Interesting. Friendly bumping.
Posted By: Huey52
Re: Falcon 4: Allied Force FAQ - 08/30/06 02:34 PM
Sensor of Interest (SOI) insight from the master himself
here.
Posted By: CobraDriver
Re: Falcon 4: Allied Force FAQ - 11/25/06 07:31 PM
Umm...what in heck is the callout "sunrise"?
also so i'm clear if you spike a friendly you press [ c ] to clear? I have been switching to AG and back to AA to lose the lock.
THX
Posted By: Shadowman 430
Re: Falcon 4: Allied Force FAQ - 11/25/06 07:43 PM
SUNRISE: AWACS is on station. Opposite of MIDNIGHT.
To break lock, press the "." (period) on the numpad.
Posted By: CobraDriver
Re: Falcon 4: Allied Force FAQ - 11/25/06 09:36 PM
thanks for the answer 'preciate it.
Posted By: joey45
Re: Falcon 4: Allied Force FAQ - 12/04/06 09:22 PM
heres one.. how do you deselect a radar lock?
Posted By: Inkompetent
Re: Falcon 4: Allied Force FAQ - 12/04/06 09:30 PM
Originally posted by joey45:
heres one.. how do you deselect a radar lock?
You press "Del" on your NumPad.
Posted By: vScorpion503
Re: Falcon 4: Allied Force FAQ - 07/12/07 11:15 PM
It's great that there's still links to Pete Bonani's articles, I've read everything he wrote on the Falcon series, including the video "Art of the Kill". He made the Falcon series real.
Posted By: CobraDriver
Re: Falcon 4: Allied Force FAQ - 09/26/07 04:35 PM
Okay I am a total newb, when you are trying to reach SAR it says in the Mbreif to contact on CH3 ummm how you do this, is it just the Q-9 "send in the choppers" ? because I have racetracked a downed wingman till I couldnt stand it waiting for a helo well within 30Km of FLOT.
Thanks again
Keith
Posted By: Panther
Re: Falcon 4: Allied Force FAQ - 09/26/07 06:44 PM
Q-9 is all you have to do. AFterwards you can just fly home, most of the time on "Guard" you may hear the SAR guys respond with "1 down pilot spotted..." or something similiar
Posted By: CobraDriver
Re: Falcon 4: Allied Force FAQ - 09/28/07 01:47 PM
Thanks alot Panther...I guess I was just hoping to see a 53 or a 60 come hauling in to recover my homie ! Someday maybe :-)
Posted By: The Nephilim
Re: Falcon 4: Allied Force FAQ - 05/26/08 02:48 PM
How do I transfer a Logbook over from an Old install of F4:AF??
Posted By: Panther
Re: Falcon 4: Allied Force FAQ - 05/26/08 05:10 PM
Look in your C:\Lead Pursuit\Battlefield Operations\Config and look for a file with your callsign.lbk That is your logbook.
Posted By: The Nephilim
Re: Falcon 4: Allied Force FAQ - 05/27/08 01:08 AM
Thnx Panther that did the trick
But it was in E:\ProgramFiles\Lead Pursuit\Battlefield Operations\Config
Doesn't the Install default to Program Files??
Posted By: Panther
Re: Falcon 4: Allied Force FAQ - 05/27/08 02:11 AM
Sorry you are right, I was typing fast and forgot the program files part.
Posted By: The Nephilim
Re: Falcon 4: Allied Force FAQ - 05/27/08 12:51 PM
NP The last folder was the Real Important one
THNX Again
Posted By: Panther
Re: Falcon 4: Allied Force FAQ - 12/27/08 09:17 PM
I've updated the original post with up to date links for some of the files. The ones that I could not locate, I deleted or found a suitable substitute for it.
Posted By: joey45
Re: Falcon 4: Allied Force FAQ - 09/12/09 08:18 PM
Out of curiosity, [and not making a new thread] how easy is it to mod this game?
As in making a new jet with its VC and FM then import it into the game.
Posted By: Echo300
Re: Falcon 4: Allied Force FAQ - 09/14/09 09:33 PM
Not easy at ALL.
Posted By: Fubat
Re: Falcon 4: Allied Force FAQ - 09/05/10 09:41 AM
Hi all
I want to get back into F4 and was wondering did the mouse/AA problem ever get solved?
Best regards.
Fubat
Posted By: apelles
Re: Falcon 4: Allied Force FAQ - 04/02/14 03:59 PM
Hi!
I have a little problem with F4-AF 1.0.13. In the campaign screen all flight, division helicopter etc labelled Slovenian. Not a shostopper just a little annoying. Reading Slovenian A-10A struck serbian division a little out of feel.
Posted By: MigBuster
Re: Falcon 4: Allied Force FAQ - 04/02/14 10:39 PM
That was a bug in the program - it likely wont ever be fixed in AF.
Posted By: apelles
Re: Falcon 4: Allied Force FAQ - 04/03/14 05:00 PM
Thanks Migbuster!
The BMS has a similar bug. That corrected?
Posted By: MigBuster
Re: Falcon 4: Allied Force FAQ - 04/03/14 09:27 PM
I haven't noticed it - but BMS only does Korea by default
Posted By: hunter64
Re: Falcon 4: Allied Force FAQ - 04/30/14 02:19 AM
Loading up Allied force again. Any upgraded terrain download suggestions or should I stick with stock?
Posted By: MigBuster
Re: Falcon 4: Allied Force FAQ - 05/01/14 01:06 PM
You can buy this still I think - was the one I used to use
http://www.hitiles.com/indexF4AF.htmIf you are worried about gfx then you are out of luck with AF
Posted By: hunter64
Re: Falcon 4: Allied Force FAQ - 05/02/14 02:28 PM
Thx MigBuster. Could you elaborate on "if you are worried about gfx then you are out of luck with AF"
Posted By: schnidrman
Re: Falcon 4: Allied Force FAQ - 05/02/14 05:03 PM
There is no more support from LP and likely no new mods to come. When I played AF last year, the only improvements I could find at that time were HiTiles and the Skunkworks mod. Also I believe that LP sacrificed some gfx for stability in their programming. BMS has full support and quite a few modders out there sharing their work, including AC skins, better terrain tiles, clouds, theaters of operation, cockpits, etc.
Posted By: hunter64
Re: Falcon 4: Allied Force FAQ - 05/03/14 01:07 AM
You're right Schnidrman, BMS is at a whole different level from AF. I had BMS 1 through 5 on my previous system when it blew. BMS had a learning curve that I really didn't have the time to absorb as a pretty casual player and coupled with a web site which I had trouble staying on I may be better off enjoying AF as opposed to being frustrated with BMS.
I appreciate your response.
Posted By: - Ice
Re: Falcon 4: Allied Force FAQ - 05/04/14 12:06 AM
What's the problem with BMS? If you have any questions, I know a couple of other guys that visit SimHQ as well and among us, we can probably answer most of your questions. I used to fly AF but that was years ago.
Posted By: MigBuster
Re: Falcon 4: Allied Force FAQ - 05/04/14 04:13 PM
Thx MigBuster. Could you elaborate on "if you are worried about gfx then you are out of luck with AF"
As said above really - its stuck in some pre DX 9 nightmare - the only way that would change is if any old LP members were still working on the source code and released a DX9 - 11 version for modern hardware - I wouldnt hold my breath on this.
From 2005 to 2009 LP must have been working on something not only AF patches - wonder what happened to all that work!
BMS also has far more modern avionics/weapons - in AF you only had LGBs, dumb bombs and the old limited AAQ-14 LANTIRN - so its doesn't really go past 2000 in that sense.
Posted By: Ole_Volsing
Re: Falcon 4: Allied Force FAQ - 10/27/20 10:38 PM
Could you please state exactly what the key combo is for the nosewheel.Also,I use the danish keymap but nowhere is this key combo listed.Could you perchance tell me where this is printed.Thanks
Posted By: DBond
Re: Falcon 4: Allied Force FAQ - 10/28/20 11:41 AM
I have it mapped to the stick, but I think by default it is
shift / (forward slash)
Posted By: DBond
Re: Falcon 4: Allied Force FAQ - 11/04/20 03:53 PM
Did that help? Was it wrong? Was it right? This must be the fifth question in a row I've answered in this forum where the person asking the question never acknowledged the response. Maybe I've been shadowbanned, and don't realize it. Because it's a shadowban.