http://www.bistudio.com/images/stories/arma3/screenshots/Arma3_screenshot_1202_20.jpgRENDER TO TEXTURE 100% confirmed. Look forward to the highest fidelity mod aircraft, MFDs, rifle scopes, and more! This opens up an absolutely huge number of possibilities.
http://www.bistudio.com/images/stories/arma3/screenshots/Arma3_screenshot_1202_18.jpghttp://www.bistudio.com/images/stories/arma3/screenshots/Arma3_screenshot_1202_27.jpgImproved lighting system confirmed. Volumetric clouds, better shadows, greatly improved spotlights and flashlights.
"We have
reworked our animations using completely new motion capture recordings. The result is the most realistic animations ever achieved in the series, as well as additional gameplay features."
"We have adhered to a strong focus upon backward compatibility throughout the development, meaning
we (and of course even
you)
are in a position to get older assets into A3 very quickly, just with few tweaks here and there. There are, of course, the new features which would require additional settings."
Back to Takistan or whatever possibility, all but confirmed by BIS themselves. Looks like all of you guys that hate the future and have no imagination for technological progress will still be able to enjoy ArmA 3. Who would have imagined that ArmA 3 would be just as extensible, customizable, and backwards compatible as always?
Community Alpha after E3 then full beta. If there is server support, I hope SimHQ can run the A3 Alpha so that we can contribute to testing. Otherwise, we'll have to figure something else out, because I'm going to test the heck out of this and do my personal best to make it the finest war game on the market. Since I started with OA, this isn't really a chance I've ever had before, so I'm pumped.