We play the same game, but I don't know that we want the same thing. Star Citizen is a complex game with many different controller types supported, but that support is really #%&*$# at this stage. People are having to find all sorts of third-party solutions to be able to play it comfortably.
SpaceBlaze:
"In Citizen you walk around (and shoot) with the mouse.
I want to do that with the joystick.
I got 2 joysticks, and don't like another mouse next to it.
I fly with the joysticks, and I (and more players on the forums of the game) want to walk and shoot with it too."
I have never heard of someone wanting to do the first-person shooting sections with a joystick. I guess he really doesn't like swapping peripherals (controllers) for those parts. That sounds like it would be challenging. Hey, whatever works for him
What I was looking for was my mouse movement to be seen as the same as my t16000m joystick movement. Or in other words, to have moving my mouse around register as my t16000m joystick (or TARGET virtual joystick) making the movements. Star Citizen doesn't recognize two different controllers (or peripherals) trying to do the same type of action. When I move my spaceship with my joystick and my mouse at the same time, Star Citizen doesn't like it very much :p
OR,
I could make my joystick act as a mouse. Maybe that would be easier. Basically both devices movements have to be seen as coming from one source, or on controller (peripheral). That would actually make controlling easier probably.
This code also has to be able to be turned on and off with a toggle button in order to navigate the menus.
If you don't know a script to do this, then could you give me a better resource that would explain how I would do it? I can't find much on TARGET scripting outside of the basic scripting guide:
http://ts.thrustmaster.com/download/acce...cs_v1.5_ENG.pdfI have no experience with TARGET. I just got a t16000m for Star Citizen.