Event ResultsAutosim Analyzerhttp://SimHQ.net/downloads/motorsports/r...yzer/index.htmlServer Replay and XML Resultshttp://SimHQ.net/downloads/motorsports/r...100_results.zipScreenshots Threadhttp://simhq.com/forum/ubbthreads.php/topics/3576378/Screenshots Originalshttp://SimHQ.net/downloads/motorsports/r...screenshots.zip------------------
Date: Sunday, May 20th
Time: 12 PM eastern daylight time
------------------
FormatPractice: 12:00-12:15
Qualifying (5 laps): 12:15-12:25
Warmup: 5 minutes
Race: 12:30
------------------
Details100 lap race
Simulation: rFactor
Flags: Full flags with safety car + "no penalty" blue
Mechanical damage: normal
Damage multiplier setting: 50%
Fuel: 2x
Tires: 1x
Time compression: normal
Start: track default (flying start with safety car)
Restarts: 1 (any driver can call for the restart, but it must be called before the leader completes the first lap)
Driving Aids: Clutch + Shift, traction control 1, stability control 1 optional
Setups: open (shared shared)
Free settings: not applicable
Drivers View: Open
Virtual Mirrors Available
Parc Ferme not in effect
Car selection: No duplication of cars
Lucky dog is off
Private qualifying
Teamspeak: listening mode is mandatory!
Crash Recovery is OFF - cars landing upside down
will not flip back over, may fly over the fences (added May 6th) ------------------
Rules for the Race1) At the start of the race, after you hear the spotter yell "green, green, green" you can pass on the right and before you get to the S/F bricks. Reason: to give drivers as much straightaway as possible to get settled before Turn 1.
2) On a restart, single file and no passing till after your complete Turn 2. We tried that tonight and it seems to help (as in "fewer yellow flags").
3) Penalty flags will need to be served from now on unless its that goofy longest line penalty, then alert the zebra and it will be cleared. All other penalties will be in effect.
4) If there is a crash with one lap to go, the race will be a run to the checkered flag before the Safety Car picks up the field. If there is a crash with two laps to go, there will be laps added so the race does not finish under yellow and the Safety Car will pick up the field. You will always get a lap at the end of the race.
5) Reference: Joe Keefe's Tech Notes from 2009
Optimum Tire Temp: 94COptimum Engine Oil Temp: 105.6CSafe Oil Temp Range (before effect on engine life): 0C - 137CMinimum Engine Lifetime @ 10,500 RPM and lower: 8 hours, 5 minutesDo Not Exceed Oil Temp: 137CDo Not Exceed Engine RPM: 10500 RPMBoost is BACKWARDS in this mod:Boost 1 gives you max torque and highest fuel burn
Boost 7 gives you lowest torque and minimum fuel burn
Torque Reduction per boost change: 3.2%
Fuel Burn Reduction per boost change: 8%
Boost has no effect on engine wear; it is purely a fuel mapping controlPit TimingTime to change 4 tires: 6.5s +/- 2.5s
Time to adjust front wing: 2s
Time to replace front wing: 16s
Time to adjust rear wing: 4s
Time to replace rear wing: 60s
Driver's Aid Weight PenaltiesTraction Control: 0% (low), 2% (medium), 4% (high)
Auto Shifting: none
Auto Clutch: none
Auto blip: 3%
Auto lift: 3%
6) Pitting Procedures
Rejoining the race after a pit stop.
------------------
ServerServer: SimHQ Motorsports 3
Password: bricks
Note: Server will be online immediately after the May 7th SCES Watkins Glen race.
------------------
DownloadsModIncludes mod, tweaked track, and all custom cars from 2011 SimHQ event.
http://SimHQ.net/downloads/motorsports/rfactor/SimHQ_2012_IndyCars100/IndyCarSeries2009_v1.4.zipTemplatesfor new custom skins
http://SimHQ.net/downloads/motorsports/rfactor/SimHQ_2012_IndyCars100/templates.zipBaseline SetupThis is the fixed setup from 2011. Use it as is, or as the starting point to your own setup.
I don't recall if this was produced by SteveGee or Papa_K, but thanks!
http://SimHQ.net/downloads/motorsports/rfactor/SimHQ_2012_IndyCars100/baseline_setup.zipAlternate IndyCar Sounds Optional engine sounds by Darren_Blythe
http://www.simhq.net/downloads/motorsports/rfactor/SimHQ_2012_IndyCars100/IndySFX.rar------------------
Practice RacesWednesday, May 9th - 8 PM eastern daylight time
Saturday, May 12th - 12 PM eastern daylight time
Wednesday, May 16th - 8 PM eastern daylight time
Saturday, May 19th - 12 PM eastern daylight time
------------------
Custom Skinshttp://SimHQ.net/downloads/motorsports/r...ustom_skins.zip------------------
Entry List Sign-upYour SimHQ Nickname / Car Number / DescriptionDave Bradley / 00 / HVM Racing
VBA_Rhino / 1 / 2011 VBA
Teej / 2 / 2011 VTB
Weasel Keeper / 4 / Panther Racing National Guard
*Panther* / 5 / 2011 VTB
Col Kurtz / 6 / Penske
Juston Rosenow / 8 / Custom Skin - Chevy Silverado
Matthias Koch / 9 / Target Chip Ganassi Racing
Alex Coutie / 10 / Alex Coutie Motorsports
LugnutUSA / 11 / Andretti/Green
Staniol / 12 / (custom skin)
DaBirdski / 16 / Panther Racing Patron
Darren / 18 Dallara / FairplayRacing
guod / 19 / Mona-Vie (spotter and camera car)
A_Pilavoine / 26 / Parassole ENSMA Racing
Mr_Hill / 27 / (custom skin)
Steve Gee / 33 / Vodaphone
Stewart Forgie / 35 / Castrol Special
Sport (GeorgeK in game) / 41 / Foyt Racing ABC Supply
Earl Setser / 44 / Dreyer and Reinbold Racing
Pumbaa / 666 / (custom skin)