#3558188 - 04/18/12 09:24 AM
Re: Ramp Startup - is the manual right?
[Re: BillyRiley]
|
Joined: Mar 2006
Posts: 2,896
bogusheadbox
Opinionated Aussie Bloke
|
Opinionated Aussie Bloke
Senior Member
Joined: Mar 2006
Posts: 2,896
|
It could be a key mapping problem, have you checked the key assignments ?
Also, instead of using the key strokes, do you get the same problem when clicking the actual switches inside the virtual cockpit?
Fighterops...
The only TRUE Stealth crowd funded game.
Devs said there was stuff there, but you just couldn't see it.
|
|
#3558213 - 04/18/12 10:37 AM
Re: Ramp Startup - is the manual right?
[Re: BillyRiley]
|
Joined: Sep 2006
Posts: 1,130
EagleEye[GER]
Member
|
Member
Joined: Sep 2006
Posts: 1,130
Germany
|
I do get the same "ultimate" problem - I don't seem to have any electrics. No lights when the manual says I should have - no noise testing when the manual says I should have. The last time I tried I manually activated all the buttons and I asked the ground crew for power and got an acknowledgement - but although I heard the generator - I didn't hear any noises or see any dials moving. As far as I can tell I am following it to the letter... I suppose I should ask - I am starting on Chapter 12 - but starting at the Engine Startup bit - should I be following Chapter 12 from the start? Normaly you don`t need the ground crew to provide you with power. If I where you, I would leave all these lamp checks and system testing behind and just start the engines and so on. Just use a abbreviated start-up sequence. The ground crew make sure you have a fully working Shark everytime.
Last edited by EagleEye[GER]; 04/18/12 11:07 AM.
|
|
#3558279 - 04/18/12 01:39 PM
Re: Ramp Startup - is the manual right?
[Re: BillyRiley]
|
Joined: Sep 2011
Posts: 18
Jaximus
Junior Member
|
Junior Member
Joined: Sep 2011
Posts: 18
Southern Illinois
|
So, let me get this straight. You skipped the very first section of the check list which is titled "ENABLE ELECTRICAL POWER AND INTERCOM" and now you're confused as to why you have no electrical power? Let me start by saying that Chapter 12 is not an idiot's guide to starting a KA-50. It's a very realistic and detailed start-up procedure that requires intricate systems knowledge to complete. For a beginner to just try to skim though it and cherry pick the systems they think they want to start-up is going to create serious problems. The check list is in the order it is in for a reason. Many systems are codependent on others. Starting up a random sequence of systems is going to end in failure to start the helicopter and frustration for the user. If you're really in such a hurry to start your helicopter that you're willing to skip the entire first half of the check list why don't you just use the "Windows Key + Home" shortcut to auto start the helicopter? Barring that there are approximately an infinite number of videos on youtube demonstrating both abbreviated and full start-up procedures. That would be a good place to start if you just really don't want to read the manual. However, without reading the manual your lack of systems knowledge is going to cripple you in the sim. BTW, I suggest watching every single video on this page http://forums.eagle.ru/showthread.php?t=32511 Even if you read the entire manual front to back these videos are very helpful.
Last edited by Jaximus; 04/18/12 01:50 PM.
"Expect No Mercy"
|
|
#3558301 - 04/18/12 02:20 PM
Re: Ramp Startup - is the manual right?
[Re: Jaximus]
|
Joined: Jan 2004
Posts: 1,656
BillyRiley
Member
|
Member
Joined: Jan 2004
Posts: 1,656
Colchester, England
|
I can't be bothered. Thx Jaximus - for...well for replying if nothing else. And I get it - it's a sim - not a game. OlafM - that's exactly what I was looking for and thank you very much for the helpful post - and for what it's worth Jaximus - your instruction was on the money too - he just put it nice. And you don't have to worry, I won't be taking up real flying anytime soon - you're all safe Just a wee bit of info for you - I have extremely bad memory retention - so yeah - I didn't read the manual. My bad. oh - and thanks for the link - I will watch them.
Last edited by BillyRiley; 04/18/12 02:21 PM.
|
|
#3558680 - 04/19/12 12:14 AM
Re: Ramp Startup - is the manual right?
[Re: BillyRiley]
|
Joined: Dec 2003
Posts: 6,892
GrayGhost
Hotshot
|
Hotshot
Joined: Dec 2003
Posts: 6,892
|
It takes 3-4 min to start up once you know how.
-- 44th VFW
|
|
#3558882 - 04/19/12 10:26 AM
Re: Ramp Startup - is the manual right?
[Re: BillyRiley]
|
Joined: Mar 2006
Posts: 2,896
bogusheadbox
Opinionated Aussie Bloke
|
Opinionated Aussie Bloke
Senior Member
Joined: Mar 2006
Posts: 2,896
|
Grey Ghost is often wrong But in this instance he is right. That is about all it takes to get her up and going (once you are used to it) Just remember that at the moment you are being delivered your aircraft in a pristine condition. There are no failures or fatigue on the aircraft. Therefore a lot of safety check that you would normally do are not needed as you already know that the airframe and systems are correct. So all you have to do is fire up apu, then engines and systems, you are good to go.
Last edited by bogusheadbox; 04/19/12 10:28 AM.
Fighterops...
The only TRUE Stealth crowd funded game.
Devs said there was stuff there, but you just couldn't see it.
|
|
#3558947 - 04/19/12 01:43 PM
Re: Ramp Startup - is the manual right?
[Re: bogusheadbox]
|
Joined: Dec 2003
Posts: 6,892
GrayGhost
Hotshot
|
Hotshot
Joined: Dec 2003
Posts: 6,892
|
You're a funny guy But yep - and maybe it's even a little surprising that alignments and all that fun stuff don't take quite as long on the shark. Grey Ghost is often wrong But in this instance he is right. That is about all it takes to get her up and going (once you are used to it) Just remember that at the moment you are being delivered your aircraft in a pristine condition. There are no failures or fatigue on the aircraft. Therefore a lot of safety check that you would normally do are not needed as you already know that the airframe and systems are correct. So all you have to do is fire up apu, then engines and systems, you are good to go.
-- 44th VFW
|
|
#3558948 - 04/19/12 01:43 PM
Re: Ramp Startup - is the manual right?
[Re: BillyRiley]
|
Joined: Dec 2003
Posts: 6,892
GrayGhost
Hotshot
|
Hotshot
Joined: Dec 2003
Posts: 6,892
|
I -believe- someone was making training missions for BS2 just like the ones in A-10C. You may want to look for those. The first two videos on the link provided by Jaximus were a great help.
The problem with the videos on youtube are it's hit and miss whether the one you select is actually the correct/all the content you need. That's not a criticism of people making the videos - it's just difficult sometime to get the right video...the ones on the link from Jaximus look great
-- 44th VFW
|
|
#3559017 - 04/19/12 03:21 PM
Re: Ramp Startup - is the manual right?
[Re: GrayGhost]
|
Joined: Dec 2010
Posts: 161
OlafM
Member
|
Member
Joined: Dec 2010
Posts: 161
|
I -believe- someone was making training missions for BS2 just like the ones in A-10C. You may want to look for those.
Just around the corner... BS2 Interactive Training missions
|
|
#3559461 - 04/20/12 03:09 AM
Re: Ramp Startup - is the manual right?
[Re: BillyRiley]
|
Joined: Nov 2007
Posts: 3,674
EinsteinEP
Just a Noob
|
Just a Noob
Senior Member
Joined: Nov 2007
Posts: 3,674
Tucson, AZ
|
You can go from cold bird to flying in about 90 seconds. It's all a matter of timing. The doppler nav will come up about 30 seconds after that, but it's not critical for flight and initializes just fine while in motion. I think the ABRIS may still be warming up, too, but rest of the systems will be up and fine. Of course, a real Ka-50 would never be started up that quick - the INS takes minutes to align, not instantaneous like in the sim, and no sane pilot would put that stress on the APU and engines. But it could be done in the sim. Here's an optimized scramble start list I made back in the day. Should still apply to Black Shark 2.
Shoot to Kill. Play to Have Fun.
|
|
#3559715 - 04/20/12 03:21 PM
Re: Ramp Startup - is the manual right?
[Re: EinsteinEP]
|
Joined: Dec 2003
Posts: 6,892
GrayGhost
Hotshot
|
Hotshot
Joined: Dec 2003
Posts: 6,892
|
I can't recall if there's a separate INS unit or if the DNS is essentially the INU. Of course, a real Ka-50 would never be started up that quick - the INS takes minutes to align, not instantaneous like in the sim, and no sane pilot would put that stress on the APU and engines. But it could be done in the sim.
-- 44th VFW
|
|
|
|