Salute to you Sirs,
I tryed it long, hard - and without success.
In BS 1.09 (german download) in my second seperate installation with XP SP3 I figured
out how the trigger rules are working.
Not completely understood, but well enough to have a lot of fun.
In BS 2 (english download) under WIN7 prof 64 bit (in german) I can´t get them working,
it seems they are senseless. In Clear Tkvarcheli I´m allways hardly treaten by having
the complete range of possible friends and foes staying active from start on.
No matter, if in the rules I made them inactive from start on or set a time delay for them.
One example: russian paratroopers shall be activated after 360 seconds and if my helo
group passed a specific point and the mechanised assault group is in a specific zone.
Three rules to get the three groups of infantry activated. They occure from the first second
at the point the schall occure - friendly fire couldn´t be more unexpected and striking them.
What I´m missing in BS2 under WIN7?
Two complete seperate installations, one OS is invisble to the others and complete seperate
installations of BS.