#3482234 - 12/27/11 08:45 PM
(special) Counterinsurgency Thursday - 29 Dec
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Joined: Mar 2011
Posts: 1,389
Taosenai
Arma 3 Stuff Maker
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Arma 3 Stuff Maker
Member
Joined: Mar 2011
Posts: 1,389
U.S.A.
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This Thursday I will be running a special session of the new Counterinsurgency gametype at 8 EST as usual, until whenever. We'll be focusing on testing and finding bugs -- although I have checked it out pretty closely on local dedicated server, there are always issues that appear. If Counterinsurgency breaks hilariously we'll run missions instead, but I have a lot of confidence in it.
Any number of players are welcome -- the mission scales from 1 to 24 with more enemies. I will be there with Devcon running so that I can correct any critical failures, though I don't expect any.
If you don't like Evo/Domination type gameplay, I ENCOURAGE YOU TO TRY COUNTERINSURGENCY. This is a totally different experience, and I've worked quite hard to make it feel like you aren't playing a dynamic scenario, but one carefully crafted for every single engagement. There's a lot more action and lot less stand-off fighting before you actually move into the town. In many ways, it is more realistic, more tense, and more engaging than even some of my best canned missions.
Taosenai, TMR Modular Realism Developer "It is necessary to develop a strategy that utilizes all the physical conditions and elements that are directly at hand. The best strategy relies upon an unlimited set of responses." -- Ueshiba Morihei
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#3482248 - 12/27/11 09:08 PM
Re: (special) Counterinsurgency Thursday - 29 Dec
[Re: Taosenai]
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Joined: Jun 2011
Posts: 500
TankerWade
Member
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Member
Joined: Jun 2011
Posts: 500
Portsmouth, NH
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I'm in.
I play Arma just so I can counter something, or anything.
Everybody gets everything they want. I wanted a mission. And for my sins..they gave me one.
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#3485155 - 01/01/12 03:14 AM
Re: (special) Counterinsurgency Thursday - 29 Dec
[Re: Taosenai]
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Joined: Nov 2004
Posts: 19,794
adlabs6
Veteran
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Veteran
Joined: Nov 2004
Posts: 19,794
Tracy Island
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I forgot to post back after the session, but that's a nice mission Tao.
As for the question on TeamSpeak3: Yes it is mandatory for listening in, at minimum. Once we get under way with proper MM and TT sessions in 2012, any player connecting during one of these sessions without TS will need to start it, or disconnect download and install if necessary and rejoin.
WARNING: This post contains opinions produced in a facility which also occasionally processes fact products.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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