I got a Problem with the new Driver, MW4 Merc won´t run any more, when loading a mission it crashes back to desktop, it din´t with the old driver and doesn´t with the X36 unplugged, it gives the following error message :
STOP : Invalid allocation, 0 bytes
Processor Registers EAX=0x00000000 EBX=0x00000000 ECX=0x00000000 EDX=0x00000000 Flags=0x00000000
=================== ESI=0x00000000 EDI=0x00000000 EBP=0x0012F860 ESP=0x0012F6F8 EIP=0x00000000
EIP (0x00000000) ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ??
ESP (0x0012F6F8) 0012F854 0F5230C8 00000000 00000000 0012F688 0012F844 00000001 00000000
77C5A69A 00000020 00000041 00000000 00000010 00000F00 000000F0 0000000F
0000F000 77C5A9DF 77C5A9B2 03200001 00000000 0012F768 0012F7F0 0012F7A4
Machine details
===============
Executable name : D:\games\MW4-Merc\MW4Mercs.exe
Executable time, date : 14:07:54 Saturday 11/2/2002
Command line :
Current directory : D:\games\MW4-Merc
Current time, date : 13:56:50 Tuesday 11/12/2002
GameOS build version : Version 1.1 11/2/2000
Software rasterizer : d:\games\mw4-merc\blade.dll (Size 286,786 bytes)
User name : Pierre Waldfried
Machine name : ELYSIUM
Processor : 1403MHz AMD Unknown MMX 3DNow! SSE Model=6, Type=6, Stepping=2
Cache Information : Unknown
L2 r/w/rw speed : 8 cycles 5612MB/s, 8 cycles 5612MB/s, 8 cycles 5612MB/s
Main memory r/w/rw speed : 27 cycles 1662MB/s, 79 cycles 568MB/s, 72 cycles 623MB/s
Video memory r/w/rw speed : 741 cycles 60MB/s, 41 cycles 1095MB/s, 864 cycles 51MB/s
AGP memory r/w/rw speed : 197 cycles 227MB/s, 44 cycles 1020MB/s, 319 cycles 140MB/s
Operating system : Windows XP (5.1.2600) Service Pack 1
DirectX version : 8.04.02.0134
Time since booted : 0h 1m 24s
Time in game logic : 0h 0m 10.11s (on frame 693)
Time app running : 0h 0m 21.06s
Physical memory : 267,898,880 bytes (255 Meg)
Available physical memory : 47,501,312 bytes (45 Meg)
Swapfile size : 648,396,800 bytes (618 Meg)
Swapfile available : 467,083,264 bytes (445 Meg)
Virtual memory : 2,147,352,576 bytes (2048 Meg)
Available virtual memory : 1,853,509,632 bytes (1768 Meg)
Amount of stack used : 2576 bytes
Memory load : 82%
Desktop video mode : 1280,1024 32bpp
Mode when crash occured : Full Screen 800x600x32 Refresh=60Hz (NVIDIA GeForce4 Ti 4200)
Networked Machine : No
Executable version : 50.06.09.3002
PCI Chipset : Unknown
Processes Pri Threads Path
==========================================
CTHELPER.EXE : 8 : 2 : C:\WINDOWS\System32\CTHELPER.EXE
daemon.exe : 8 : 2 : C:\Programme\D-Tools\daemon.exe
hpztsb04.exe : 8 : 1 : C:\WINDOWS\System32\spool\drivers\w32x86\3\hpztsb04.exe
EM_EXEC.EXE : 8 : 2 : C:\PROGRA~1\
Logitech \MOUSEW~1\SYSTEM\EM_EXEC.EXE
AdBlocker.exe : 8 : 2 : C:\Programme\Tweak-XP Pro\AdBlocker.exe
MW4Mercs.exe : 8 : 17 : D:\games\MW4-Merc\MW4Mercs.exe
DLL Version numbers
===================
msvcrt.dll - Version 6.00.8397.0 - Found in D:\games\MW4-Merc
Could not find 'msvcrtd.dll'
msvcirt.dll - Version 6.00.8168.0 - Found in D:\games\MW4-Merc
Could not find 'msvcirtd.dll'
amstream.dll - Version 6.04.2600.0
quartz.dll - Version 6.04.2600.1106
Ir50_32.dll - Version R.5.06.15.2.44
dsound.dll - Version 5.1.2600.0
dinput.dll - Version 5.1.2600.1106
d3dim.dll - Version 5.1.2600.0
ddraw.dll - Version 5.1.2600.1106
dplayx.dll - Version 5.2.3677.134
Input devices
=============
Saitek X36 D-USB
Buttons 0
Axis 7
Sliders 1
POV hats 1
Sound device 0 (Current) - (HW Mixing Disabled)
==============
Description : SB Live! Audio [D400]
Driver file : ctaud2k.sys
Driver size : 835,636 bytes
Driver date : 13:00:32 Sunday 10/27/2002
Attributes : Final Release, Private Build
Driver version : 5.12.01.0244-1.31.0040
CERTIFIED : Yes
EMULDRIVER : No
CONTINUOUSRATE : Yes
PRIMARYMONO : Yes
PRIMARYSTEREO : Yes
PRIMARY8BIT : Yes
PRIMARY16BIT : Yes
SECONDARYMONO : Yes
SECONDARYSTEREO : Yes
SECONDARY8BIT : Yes
SECONDARY16BIT : Yes
MinSecondarySampleRate : 4000
MaxSecondarySampleRate : 191999
PrimaryBuffers : 1
MaxHwMixingAllBuffers : 32
MaxHwMixingStaticBuffers : 32
MaxHwMixingStreamingBuffers : 32
FreeHwMixingAllBuffers : 31
FreeHwMixingStaticBuffers : 31
FreeHwMixingStreamingBuffers: 31
MaxHw3DAllBuffers : 32
MaxHw3DStaticBuffers : 32
MaxHw3DStreamingBuffers : 32
FreeHw3DAllBuffers : 31
FreeHw3DStaticBuffers : 31
FreeHw3DStreamingBuffers : 31
TotalHwMemBytes : 0
FreeHwMemBytes : 0
MaxContigFreeHwMemBytes : 0
UnlockTransferRateHwBuffers : 0
PlayCpuOverheadSwBuffers : 0
Video device 0
==============
Description : NVIDIA GeForce4 Ti 4200
Company / Chipset : nVidia / GeForce4 Ti4200
Driver file : nv4_disp.dll
Driver size : 2,596,938 bytes
Driver date : 14:38:00 Friday 9/27/2002
Attributes : Final Release, Private Build
Driver version : 6.13.10.4072
Version : 6.13.10.4072
Hardware ID : 10DE.0253 (Rev 163, Subsys 0x0)
Video memory : 128,319,488 bytes (122 Meg)
Card texture mem : 128,319,488 bytes (122 Meg)
AGP texture memory : 67,108,863 bytes (64 Meg)
FourCC modes : UYVY YUY2 YV12 YVU9 IF09 IV32 IV31 NV12 RAW8 NVN0 NVN1 NVN2 NVN3 NVN4 NVN5 NVX0
Texture formats : 555 1555 4444 565 0888 8888 Bump map DuDv (8,8) Bump map DuDv (5,5) Bump map DuDv (8,8) FourCC (1TXD) FourCC (2TXD) FourCC (3TXD) FourCC (4TXD) FourCC (5TXD) 8bit FourCC (0MVN)
Z Buffer formats : 16 bit Z 24 bit Z (Z=32 (0xffffff00) Stencil=8 (0xff))
16 bit modes : 512x384 640x400 640x480 800x600 848x480 1024x768 1152x864 1280x720 1280x768 1280x960 1280x1024 1360x768 1600x900 1600x1024 1600x1200 1920x1080
32 bit modes : 512x384 640x400 640x480 800x600 848x480 1024x768 1152x864 1280x720 1280x768 1280x960 1280x1024 1360x768 1600x900 1600x1024 1600x1200 1920x1080
CERTIFIED : No
DRAWPRIMITIVES2 : Yes
DRAWPRIMITIVES2EX : Yes
DRAWPRIMTLVERTEX : Yes
FLIPINTERVAL : No
FLIPNOVSYNC : Yes
NO2DDURING3DSCENE : No
NONLOCALVIDMEM : Yes
NOPAGELOCKREQUIRED : Yes
CALIBRATE GAMMA : No
PRIMARYGAMMA : Yes
ZBuffer : 16 24
Render Depth : 16 32
Texture Size : 1x1 to 4096x4096
Maximum u,v coords : (for a 256*256 texture) 32.0
Guard Band Clipping: -100000000,-100000000 to 100000000,100000000
AlphaTest NotEqual : Yes
Missing Src blend :
Missing Dest blend :
AGP Texture : Yes
Texture Coords : 8
Blend Stages : 8
Max Textures : 4
Hardware T&L : Yes
Vertex Blending : 4
Maximum Lights : 8
Clip Planes : 0
Blend Lightmap : Ok
Blend Specularmap : Ok
Blend Detail : Ok
Linear vid memory : Yes
SELECTARG1 : Yes
SELECTARG2 : Yes
ADD : Yes
ADDSIGNED : Yes
SUBTRACT : Yes
MODULATE : Yes
MODULATE2X : Yes
MODULATE4X : Yes
BLENDCURRENTALPHA : Yes
BLENDDIFFUSEALPHA : Yes
BLENDTEXTUREALPHA : Yes
BUMPENVMAP : Yes
BUMPENVMAPLUMINANCE: Yes
DOTPRODUCT3 : Yes
ANISOTROPY : Yes
ANTIALIASSORTINDEP : Yes
FOGTABLE : Yes
FOGVERTEX : Yes
FOGRANGE : Yes
WFOG : Yes
WBUFFER : Yes
MIPMAPLODBIAS : Yes
WBUFFER : Yes
ZBUFFERLESSHSR : No
MIPNEAREST : Yes
LINEARMIPLINEAR : Yes
DONOTSTRIPELEMENTS : Yes
TEXTURE CLAMP : Yes
TEXTURE BORDER : Yes
TEXTURE MIRROR : Yes
ALPHAGOURAUDBLEND : Yes
SQUAREONLY : No
COLORFLATMONO : Yes
COLORGOURAUDMONO : Yes
COLORFLATRGB : Yes
COLORGOURAUDRGB : Yes
SPECULARFLATRGB : Yes
SPECULARGOURAUDRGB : No
I hope this will help you in finding out what error occured