Originally posted by skydoc:
oh, and why should it be a bug?
I am sure that some ships sank in heavy seas in the 40's - so it might be a "feature." Although, if the AI were smart enough and new of the danger, they might reroute around the bad weather...
it's a BUG, wake up and smell the coffee.
Sheezzz, some people just don't get it! :rolleyes:
Besides the fact that it was posted many times at Subsim.com as a bug by many people, I really doubt
the developers of this game want us to have no Convoy Targets in bad weather.
It wouldn't make sense to sell a game where you are SUPPOSED to sink ships, but the ships all sink on their own.
Why bother simulating 15m/s winds, in this game then, if it sinks a convoy before you can get into proper position. I'd imagine how many frustrated people there would be out there if this was an intended feature.
Thanks to this "FEATURE" I am no longer even bothering to stalk Convoy's in 15m/s winds, which is about 50% of the time :rolleyes:
With more "FEATURES" like this I won't even need to fire torpedo's anymore.
