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#69078 - 04/10/05 03:19 AM Re: SH III Essentials (Tips Tweaks Mods Links etc)
Paajtor Offline
SimHQ Member

Registered: 01/24/02
Posts: 1813
Loc: The Netherlands
Shift+F2 while in Command Room, gives you free camera inside.

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#69079 - 04/10/05 03:37 AM Re: SH III Essentials (Tips Tweaks Mods Links etc)
Ivan Putski Offline
SimHQ Senior Member

Registered: 10/29/01
Posts: 9077
Loc: Memphis, Tn. U.S.A.
There`s a whole bunch of mods at the below link in case anyone is interested. Puts

http://subsim.com/phpBB/viewforum.php?f=41
_________________________
"Is he?....Yeah....Nothings moving but,his watch"

Ivan
"Half Bader"
Putski

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#69080 - 04/10/05 10:07 AM Re: SH III Essentials (Tips Tweaks Mods Links etc)
Skydoc Offline
SimHQ Member

Registered: 12/19/03
Posts: 570
Loc: vic Fort Rucker, Alabama, USA
Would recommend against trying to sit on the bottom to avoid destroyers, doesn't seem to work.
_________________________
Fas est ab hoste docere

...Skydoc...out!

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#69081 - 04/11/05 09:04 PM Re: SH III Essentials (Tips Tweaks Mods Links etc)
Hunedog Offline
SimHQ Member

Registered: 08/10/00
Posts: 1337
Loc: Vancouver BC Canada
_________________________
It's not about the money Son, It's about rules. You see without rules we all might as well live in trees and fling our crap at each other. Red Foreman on That 70's Show

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#69082 - 04/14/05 06:17 AM Re: SH III Essentials (Tips Tweaks Mods Links etc)
Skydoc Offline
SimHQ Member

Registered: 12/19/03
Posts: 570
Loc: vic Fort Rucker, Alabama, USA
ENTER key reassignment

a fix for this was posted few days ago by rlk, it works just great.

While you're sober do this: [Big Grin]

Go to data/cfg

Open Commands.en (or de if using German)

Find cmd313

Change Keyo=oxod ,, "enter"

To Keyo=oxod ,c, "enter"

This remaps to ctrl enter to fire torpedos
_________________________
Fas est ab hoste docere

...Skydoc...out!

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#69083 - 04/14/05 08:49 AM Re: SH III Essentials (Tips Tweaks Mods Links etc)
Johan217 Offline
SimHQ Member

Registered: 01/31/05
Posts: 472
Loc: Gent, Belgium
I made a small mod that enables crew cheers in the German version.

http://users.pandora.be/johan_eaf274/downloads/CrewCheers_DE.zip

From the readme:

This mod enables crew cheers in the German dialogue speech in Silent Hunter III. When you destroy a ship (or aircraft) in the campaign, one of the crew in the command tower will cheer. No other changes are made by this mod.

You do not need to install this mod if you are using English speech in the game (since crew cheers are already present).

Enjoy \:\)
_________________________
Undercarriage lever a bit sticky was it, Sir?
Suez Crisis, 6 Day War & Yom Kippur campaigns for SFP1

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#69084 - 04/14/05 09:54 AM Re: SH III Essentials (Tips Tweaks Mods Links etc)
DavidAT Offline
SimHQ Junior Member

Registered: 04/26/06
Posts: 36
Alt F4 seems to be the key control for "exit game and hide from spousal unit without effecting patrol stats key"...

note: untested wide awake.

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#69085 - 04/15/05 01:50 AM Re: SH III Essentials (Tips Tweaks Mods Links etc)
Skydoc Offline
SimHQ Member

Registered: 12/19/03
Posts: 570
Loc: vic Fort Rucker, Alabama, USA
ALT TAB works as well! of course, PAUSE it first!


So my Spouse "DIVE" Routine is:

1. "ALAAAAAAAAARM!"
2. press backspace with your right index finger
3. press ALT and TAB with your leftthumb and index finger respectively
4. if properly prepared, have website up in browser on desktop behind game, preferably something like 1-800-flowers (gets you bonus points!) heh heh heh...and set your taskbar to autohide!

_________________________
Fas est ab hoste docere

...Skydoc...out!

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#69086 - 04/16/05 04:33 AM Re: SH III Essentials (Tips Tweaks Mods Links etc)
Paajtor Offline
SimHQ Member

Registered: 01/24/02
Posts: 1813
Loc: The Netherlands
"Sticky Hydrophone":

Don't you hate it, that when you're switching between map and hydrophone all the time, everytime the hydro-needle has moved elsewhere?

To have the needle stick where you left it, simply put the sonar-guy off-duty.

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#69087 - 04/20/05 03:57 PM Re: SH III Essentials (Tips Tweaks Mods Links etc)
Teddy Bär Offline
SimHQ Member

Registered: 05/24/01
Posts: 905
Mad-h's post at subsim.... I can also attest it works as advertised. [Thumbs Up]

Mad-h reports: crosshair removed!

open the menu_1024_768.ini file, search for [G27 I12] (the viewport thingy) and change the whole thing to only this:
[G27 I12]
Name=Viewport
Type=1030;Static bmp
ItemID=0x27000001
ParentID=0x27000000

no crashes, no crosshair, you can still choose targets with it (use the middle of the binocular), and yes, the watch officer can help you (deck gun target, or something, nearest warship, nearest merchant and stuff). It works.
_________________________
Cheers,

Teddy Bär

One of the stupidest things in game design is the lack of uncertainty given to the player

The Great Firewall of Australia
The first rule of censorship is that you cannot talk about censorship

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