Originally posted by KC23:
I have to do some reading on this. I hope there is a way to set up for proper watches without having to manually do a click fest for an entire patrol.
I believe that at high time compression crew fatigue simulation is suspended.
That doesn't entirely avoid having to go through a click-fest, but it at least helps.
From what I can tell there isn't a way to automatically rotate crew in and out.
I notice that it takes a fairly long time for them to regain endurance.... I've stuck them in crew quarters and done nothing (both submerged and surfaced, in case there's a difference) and it takes a couple days for them to be ready for duty again! That seems a titch exaggerated: you shouldn't need more than 6-8 hours of rest to be fully ready for duty again in a wartime scenario.
That said, I love that this aspect was introduced. This morning I took my Type II out toward Scapa Flow (why on earth they assigned my green crew to patrol there I'll never know!). We encountered a small cargo ship on the way and sank it. A day later we encountered another. After prosecuting one failed attack (dud, and a miss) I simply didn't have the crew resources to pursue and had to let him go. It was frustrating, in a good sort of way.
I haven't even hit my patrol station and I'm down to 2 fish. Sigh.
After that failed attack, I had to spend two days essentially idling to get my crew ready to continue. Would love to hear tips about keeping your crew on their toes!