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#4456565 - 01/08/19 06:57 PM Re: Combat Mission Shock Force 2 [Re: USSCheyenne]  
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Red2112 Online content
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Airborn
Originally Posted by USSCheyenne
Great movies Sir37mm. The sounds (i believe it's "waclaw's sound mod") are outstanding.

Today i got my copy of SF2 with Marines and NATO modules. Fortunately i was able to purchase upgrades, thanks to BFC customer support. I wrote a ticket yesterday saying that i have a boxed copy of CMSF which was sold by Paradox many years ago. But these copies had no license key so i could not prove i actually purchased CMSF.

But i also wrote that i bought two modules directly from BFC store, i wrote all the details of these orders and today BFC mailed me a new CMSF license saying that since i bought two modules i must have had the base game so it's good enough for them. Really cool i must say. thumbsup



I had a similar experience with support, and yes they were great about the whole thing, so yes Iam a happy CMSF2 user now too. smile2


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#4456756 - 01/10/19 01:50 PM Re: Combat Mission Shock Force 2 [Re: USSCheyenne]  
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Originally Posted by USSCheyenne
Great movies Sir37mm. The sounds (i believe it's "waclaw's sound mod") are outstanding.

Today i got my copy of SF2 with Marines and NATO modules. Fortunately i was able to purchase upgrades, thanks to BFC customer support. I wrote a ticket yesterday saying that i have a boxed copy of CMSF which was sold by Paradox many years ago. But these copies had no license key so i could not prove i actually purchased CMSF.

But i also wrote that i bought two modules directly from BFC store, i wrote all the details of these orders and today BFC mailed me a new CMSF license saying that since i bought two modules i must have had the base game so it's good enough for them. Really cool i must say. thumbsup

Thanks Cheyenne, Waclaw is indeed the one responsible for most of my sounds (HQS 3.1 is his latest version)... although I also have loads of background ambience I've gathered off of youtubes over the years.

You're not the only one to give a similiar story about how quick & reasonable BFC are being with the upgrade keys.

#4457985 - 01/19/19 06:55 PM Re: Combat Mission Shock Force 2 [Re: Red2112]  
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#4464629 - 03/09/19 12:40 AM Re: Combat Mission Shock Force 2 [Re: Red2112]  
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#4472227 - 04/29/19 09:03 AM Re: Combat Mission Shock Force 2 [Re: Red2112]  
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#4478022 - 06/14/19 02:58 AM Re: Combat Mission Shock Force 2 [Re: Red2112]  
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#4478047 - 06/14/19 10:44 AM Re: Combat Mission Shock Force 2 [Re: Red2112]  
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lol... while the bombardment was going on, that might have been a good time to cross that open ground...

#4478290 - 06/15/19 09:59 PM Re: Combat Mission Shock Force 2 [Re: Trooper117]  
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Originally Posted by Trooper117
lol... while the bombardment was going on, that might have been a good time to cross that open ground...

Lol you're likely right although it was more a "proof of concept" showcase vid than a real scenario.

Saying that, you will note that the Red Air Support tends to be quite a bit less accurate than the blue JDAM stuff (one dumb bomb even went off in the paddies) plus the commander (me) underestimated the effects of good morale of the defenders (they recovered much more quickly, when the barrage ended, than I expected).

#4481897 - 07/07/19 01:48 PM Re: Combat Mission Shock Force 2 [Re: Red2112]  
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#4486152 - 08/14/19 10:36 AM Re: Combat Mission Shock Force 2 [Re: Red2112]  
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