#4479627 - 06/23/19 06:32 PM
Re: Wish List for WOFF
[Re: jerbear]
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Joined: Jun 2019
Posts: 14
Fenin
Junior Member
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Junior Member
Joined: Jun 2019
Posts: 14
USA
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Gotta make a first post eventually, might as well put it here. For me, a total overhaul of the recon 'mission' idea would be great. I for one really enjoy the early war scene of reconnoitering/recording where artillery falls but it all feels so empty. A system using the 'bombsight' view with a camera button that takes a screenshot and applies some graphical tweaks to it to give it the appearance of being a period photo would be neat. Combine that with an in game system that keeps track of how many photos you take (and maybe even records how many enemy units were visible in the photo to give a score towards promotion perhaps?) I'm not a coder, but I've dabbled enough to know that wouldn't be very easy most likely. It is a wishlist tho, so I'll wish. On top of that I'd love to see an addition of a simple pop up radio stack (I know, very immersion breaking) so that you can enter in the radio freq for the artillery doing the firing and help them aim their shelling using morse code or some such. Of course, to go with that. More recon kites! Especially the Albatros ones.
☯
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#4480023 - 06/26/19 08:40 AM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: Feb 2011
Posts: 79
Crofty
Junior Member
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Junior Member
Joined: Feb 2011
Posts: 79
UK
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I think what could really do with updating is the 'medal award' system. The awarding of duplicate medals (as opposed to medals 'with bar' as it should be) and medals being missed out all together does diminish the immersion a bit.
I would hope to correct this would be a fairly simple tinkering of already written code, as opposed to the far more difficult and time consuming task of adding all these aircraft we keep mentioning.
Flying wise, WOFF is way out there in terms of realism and immersion, so it's a shame to have any of that diminished at all by a wonky awards system.
So, we take off in ten minutes, we're in the air for twenty minutes, which means we should be dead by twenty five to ten.
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#4485545 - 08/08/19 06:58 PM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: Sep 2009
Posts: 2,921
vonBaur
Senior Member
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Senior Member
Joined: Sep 2009
Posts: 2,921
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This may be too late and too complicated, considering the focus is now, rightly, on WOTR...but I think it would be cool to have enemy aircrews who've been able to land in the player's territory be reported as "captured".
SALUTE TO ALL!
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#4485548 - 08/08/19 07:18 PM
Re: Wish List for WOFF
[Re: vonBaur]
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Joined: Oct 2018
Posts: 250
Redwolf
Member
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Member
Joined: Oct 2018
Posts: 250
Maple Ridge, B.C., Canada
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This may be too late and too complicated, considering the focus is now, rightly, on WOTR.. ...well, actually it isn't at the moment (they are working on a big update and things for WOFF UE) - but yes, they really should move on to WOTR afterward if they want to grow that franchise.
Win10/ i5-7600/ 16GB RAM/ GTX1660 Super
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#4486500 - 08/17/19 04:37 PM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: Sep 2009
Posts: 2,921
vonBaur
Senior Member
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Senior Member
Joined: Sep 2009
Posts: 2,921
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Making railroads reflective? Some objects are some aren't, which makes my simple mind think it might be a fairly easy thing to add. I remember reading that early aviators used rail lines for navigation because they could be seen from miles away because they reflected the sunlight. The ones in WOFF are pretty much invisible unless you're nearly on top of them.
SALUTE TO ALL!
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#4486518 - 08/17/19 07:30 PM
Re: Wish List for WOFF
[Re: vonBaur]
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Joined: Jun 2005
Posts: 8,230
Trooper117
Hotshot
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Hotshot
Joined: Jun 2005
Posts: 8,230
UK
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Making railroads reflective? Some objects are some aren't, which makes my simple mind think it might be a fairly easy thing to add. I remember reading that early aviators used rail lines for navigation because they could be seen from miles away because they reflected the sunlight. The ones in WOFF are pretty much invisible unless you're nearly on top of them. Brilliant!
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#4486590 - 08/18/19 04:44 PM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: Sep 2009
Posts: 2,921
vonBaur
Senior Member
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Senior Member
Joined: Sep 2009
Posts: 2,921
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...the railroads are texture tiles, not objects... Which is why I referred to "my simple mind" in my post. Thanx for trying, Lou. And thanx for explaining why, like a lot of things in life, it ain't as simple as it seems.
SALUTE TO ALL!
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#4486604 - 08/18/19 09:01 PM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: Aug 2015
Posts: 90
Witchy Woman
Junior Member
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Junior Member
Joined: Aug 2015
Posts: 90
usa
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Support for 2 part HOTAS systems please. I have done EVERYTHING to get the Saitek X56 throttle X-Y axis in game to work and the FAQ as well as input from several people has not fixed this issue for me. The game simply will not let me assign the X-Y axis as throttle which needs to happen because i see nothing in the x56 software to change an axis. Seems like this is a problem for many people on any modern HOTAS that has a seperate stick and throttle. Please come up with a fix to support newer HOTA controls please because at this point i have shelved the game on gone back to Rise of flight until this is rectified. Its sad because i love this sim, it has some aspects that are much better then ROF and for the money I spent on it, its now unuseable. someone suggested i use throttle on keyboard but that is not acceptable as everything else works fine on my HOTAS and using throttle on keyboard would greatly restrict control and dexterity in dogfights.
Last edited by Witchy Woman; 08/18/19 09:09 PM.
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#4487782 - 08/28/19 11:04 PM
Re: Wish List for WOFF
[Re: Robert_Wiggins]
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Joined: Aug 2018
Posts: 321
Wulfe
Member
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Member
Joined: Aug 2018
Posts: 321
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I, too, would love to see custom skins for non-historical Wingmen.
I wonder if it would be possible to have a selection box (just like the custom skin selection box before a sortie) for each ahistorical wingman, set to the default skin by, er, default. From there, players could create the skin for their fictional wingman and select it for that pilot in the main campaign screen...
I had some other wishes regarding the ground war (which is already represented, let me say, far better than any other WW1 flight sim I've played). Namely:
1. More activity and noticeable changes before and during a big historical battle:
For example, noticeable big artillery positions appearing near the front, more truck convoys headed for the lines, more general 'ground clutter' before a fight. Another thing that I thought would be amazing to see would be shiny, reflective barbed wire before a big battle - I remember reading in a pilot memoir (possibly McCudden's) that just before a big battle he noticed the shimmer of freshly-laid barbed wire).
During a big battle, it would be great to see larger artillery barrages with larger explosions. Infantry pushes would also be amazing to see - although I imagine this would be very hard to implement realistically.
2. The potential to witness historical moments on the ground during battles.
By this I mean things like the HUGE underground mines being detonated at the start of the Somme offensive, large tank pushes at Cambrai, etc.
3. Historical assignments for historical events.
These may be implemented, I haven't noticed if they are, but it would be great to get 'historical' missions on specific days, depending on your squadron. Naturally, I don't mean day-to-day specific missions, but it would be great to relive, for example, the raid on Rumbeke aerodrome (20 october 1917) if you're assigned to one of the participating squadrons!
I imagine that ground-war stuff is very hard to implement, and I already think the devs have done a brilliant job, but I think that adding a little more to the ground war would make the immersion even greater.
Finally, I think it would be really cool if players could 'request' aircraft after reaching a certain amount of victories. Some historical examples would be Albert Ball retaining his Nieuport 17, and Josef Jacobs preferring to fly a Dr.I. Naturally, you would only be able to 'ask' for aircraft viable to your service (example: a R.F.C pilot couldn't ask for a Sopwith Triplane), but I think it would be a neat touch. I also think the Pfalz D.XII is a must-have addition.
Last edited by Wulfe; 08/29/19 03:31 PM.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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