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#4478796 - 06/19/19 02:07 AM Re: Need Help With Stutter Testing [Re: HarryH]  
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kksnowbear Online content
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kksnowbear  Online Content
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Not even the same test, so it didn't beat anything. The entire area appears differently, and so does the weather. Not even sure this is the same region or date (which were specified). These aren't quibbles, they're called 'criteria', which can't be left out just for the sake of 'winning'.

Continuing to omit more and more of the original challenge, and claiming this means solving problems. I can win the freakin' Boston Marathon, if I simply leave out the first 20 or so miles.

Captain Kirk and the Kobayashi Maru, and just as fictitious. Since I'm the 'organizer' (your words), I'll be sure to note the official records of the test with an asterisk by your "win" (a la Barry Bonds). Great win, champ.

#4478798 - 06/19/19 02:24 AM Re: Need Help With Stutter Testing [Re: Adger]  
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HarryH Offline
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HarryH  Offline
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Thank you Adger. Stand by for a PM...


System: i5 8600K @ 3.6GHz,16GB DDR4 @2666MHz. RTX2080, MSI Z370 mobo, Dell 27" G-SYNC @ 144Hz. 2560x1440

#4478898 - 06/19/19 02:13 PM Re: Need Help With Stutter Testing [Re: HarryH]  
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Adger Offline
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Adger  Offline
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Originally Posted by HarryH
Thank you Adger. Stand by for a PM...



Thanks Harry,much appreciated.


They shall grow not old, as we that are left grow old:
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning
We will remember them.
#4484345 - 07/28/19 01:40 AM Re: Need Help With Stutter Testing [Re: HarryH]  
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KamikazeGrandad Offline
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Manchester England
Late to the party here.

Im running WOTR and WOFF UE on a lowly budget rig.... Athlon 200ge, 1030gt and £35 8gb DDR5 memory. I have most settings set to 1 or 2 accept for effects (want to see when my bullets hit). From what I
see from videos posted and if I set graphics to highest, there isn't that much difference other than less stutter when setting everything low.

I have labels mapped to a joystick/throttle button and flick this on for a quick second when needed to get a bearing on enemy positions, seems to do the trick when the screen gets busy with the enemy.
I just flew a dogfight in WOFF with many aircraft in the battle and other than the first 10 seconds loading the fight was very enjoyable, all on a budget pc. (i'm using trackhat also, £45). Thought I would post this to show that you don't need to spend big bucks to play these games.

#4484346 - 07/28/19 03:04 AM Re: Need Help With Stutter Testing [Re: KamikazeGrandad]  
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HarryH Offline
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HarryH  Offline
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Joined: Dec 2014
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Originally Posted by KamikazeGrandad
Late to the party here.

Im running WOTR and WOFF UE on a lowly budget rig.... Athlon 200ge, 1030gt and £35 8gb DDR5 memory. I have most settings set to 1 or 2 accept for effects (want to see when my bullets hit). From what I
see from videos posted and if I set graphics to highest, there isn't that much difference other than less stutter when setting everything low.

I have labels mapped to a joystick/throttle button and flick this on for a quick second when needed to get a bearing on enemy positions, seems to do the trick when the screen gets busy with the enemy.
I just flew a dogfight in WOFF with many aircraft in the battle and other than the first 10 seconds loading the fight was very enjoyable, all on a budget pc. (i'm using trackhat also, £45). Thought I would post this to show that you don't need to spend big bucks to play these games.


Excellent Kamikaze, welcome!


System: i5 8600K @ 3.6GHz,16GB DDR4 @2666MHz. RTX2080, MSI Z370 mobo, Dell 27" G-SYNC @ 144Hz. 2560x1440

#4484381 - 07/28/19 05:00 PM Re: Need Help With Stutter Testing [Re: HarryH]  
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kksnowbear Online content
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kksnowbear  Online Content
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The appearance of stutter (and how much/how severe it is) has long since been proven to be a factor of where you fly, when, other aircraft involved and quite frankly other things which seem to remain unknown at this point.

No one has ever proven that, in a proper test, the stutters can be effectively controlled. They can be reduced by settings in some cases, such as listed above: other planes involved, terrain, and so on. But it is still absolutely a matter of fact that they cannot be eliminated. When you see videos posted that appear to show there are no stutters, it's simply because they are not encountering the conditions which would otherwise cause said stutters. Without doubt, the exact same system/configuration will show stutters if subjected to the right test.

No amount of altering settings or configuration will change this. No amount of money spent on hardware can change this. No amount of testing has changed this.

As Major McGee explained above, there are limitations in this sim which cause the stutters that are often mentioned, and no one's ever been able to change that. Most will agree that doing so is not possible. This is known all the way back to CFS3, where it was established many years ago that repeatable testing was absolutely essential in any effort to improve performance (stutter was an issue then just as now, this is also well documented).

Many people advocate just accepting the limitation and enjoying the game as is. Absolutely nothing wrong with that, if that's your choice. Nor is there anything wrong with calling it as it is. Those who choose to accept it have every right to do so. Those who understand the limitation and call it what it is also have every right to do so.

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