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#4477591 - 06/11/19 01:54 PM Re: Microsoft announces new Flight Simulator [Re: Arthonon]  
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It will most likely only be for Windows 10..


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#4477593 - 06/11/19 01:56 PM Re: Microsoft announces new Flight Simulator [Re: KRT_Bong]  
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Originally Posted by KRT_Bong
It will most likely only be for Windows 10..



Well, official support for Win 7 by MS is long over so it wouldn't surprise me at all if the game requires WIN 10.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4477595 - 06/11/19 02:05 PM Re: Microsoft announces new Flight Simulator [Re: Arthonon]  
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Only for Windows 10


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#4477635 - 06/11/19 05:24 PM Re: Microsoft announces new Flight Simulator [Re: Arthonon]  
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I'm carefully optimistic, the graphics are obviously pre-rendered and there is no info on the flight model nor aircraft fidelity. Yet this IS Microsoft we're talking about, and if they implement Azure right (not just being a DRM, but actually bringing the possibilities of the Azure AI as a texturer to Flight Simulator) this could be the next big thing.

And personally, I just hope there will be plenty of room for third-parties to make study sims, since there is a real shortage of those in the flight sim world.

#4477636 - 06/11/19 05:29 PM Re: Microsoft announces new Flight Simulator [Re: Vaderini]  
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Originally Posted by Vaderini
And personally, I just hope there will be plenty of room for third-parties to make study sims, since there is a real shortage of those in the flight sim world.


that will be the key to to this .. if they lock it down tight like they did Flight .. then they might as well close it all down now and save money cos it wont succeed, their main audience will just stick with what their using currently.


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#4477639 - 06/11/19 05:58 PM Re: Microsoft announces new Flight Simulator [Re: Arthonon]  
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I recall Combat Flight Simulator 3 having some third party mods made for it so maybe this new title will follow suit.


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
#4477640 - 06/11/19 06:14 PM Re: Microsoft announces new Flight Simulator [Re: Vaderini]  
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Arthonon Online content
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Originally Posted by Vaderini
I'm carefully optimistic, the graphics are obviously pre-rendered and there is no info on the flight model nor aircraft fidelity. Yet this IS Microsoft we're talking about, and if they implement Azure right (not just being a DRM, but actually bringing the possibilities of the Azure AI as a texturer to Flight Simulator) this could be the next big thing.

And personally, I just hope there will be plenty of room for third-parties to make study sims, since there is a real shortage of those in the flight sim world.


According to the opening text, the graphics are a live capture of the video stream, and not a render. Who knows what they ran it on, though.


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#4477641 - 06/11/19 06:19 PM Re: Microsoft announces new Flight Simulator [Re: Meatsheild]  
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Originally Posted by Meatsheild
Originally Posted by Vaderini
And personally, I just hope there will be plenty of room for third-parties to make study sims, since there is a real shortage of those in the flight sim world.


that will be the key to to this .. if they lock it down tight like they did Flight .. then they might as well close it all down now and save money cos it wont succeed, their main audience will just stick with what their using currently.


I'm of two minds on this...

"Locking it down tight" COULD result in a much smoother product. But that's a big "if" there...

There's always Prepar3d for those who want to tinker...

One thing I do hope is they (assuming they keep making newer versions) ditch the whole backwards compatibility strategy with addons. FSX has some VERY old code under the hood partially because of that, and I'm of the opinion it was holding it back.

#4477645 - 06/11/19 07:21 PM Re: Microsoft announces new Flight Simulator [Re: Arthonon]  
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I would be very surprised if anything from FSX will be compatible with this. Looks like a whole new render engine, not like anything they've done before.
I'll be watching this. I bought X-Plane 11 and uninstalled my FSX. Sometimes, though, I wonder if I should have done that. X-Plane is missing something. I'm not having as much fun with it as I did in FSX. I flew FSX right up intil last year when I purchased X-Plane. I'm not sure what X Plane is missing, but it's not holding me in the same way.


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#4477646 - 06/11/19 07:22 PM Re: Microsoft announces new Flight Simulator [Re: Arthonon]  
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#4477648 - 06/11/19 07:22 PM Re: Microsoft announces new Flight Simulator [Re: Arthonon]  
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Originally Posted by Arthonon
Originally Posted by Vaderini
I'm carefully optimistic, the graphics are obviously pre-rendered and there is no info on the flight model nor aircraft fidelity. Yet this IS Microsoft we're talking about, and if they implement Azure right (not just being a DRM, but actually bringing the possibilities of the Azure AI as a texturer to Flight Simulator) this could be the next big thing.

And personally, I just hope there will be plenty of room for third-parties to make study sims, since there is a real shortage of those in the flight sim world.


According to the opening text, the graphics are a live capture of the video stream, and not a render. Who knows what they ran it on, though.


[Linked Image]

#4477651 - 06/11/19 07:29 PM Re: Microsoft announces new Flight Simulator [Re: Arthonon]  
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Are the mountain shadows baked into the terrain or are they finally real time and positional based on the sun?

#4477664 - 06/11/19 09:39 PM Re: Microsoft announces new Flight Simulator [Re: Mr_Blastman]  
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Originally Posted by PanzerMeyer
I recall Combat Flight Simulator 3 having some third party mods made for it so maybe this new title will follow suit.

Originally Posted by Mr_Blastman
Are the mountain shadows baked into the terrain or are they finally real time and positional based on the sun?


Wings Over Flanders Fields is one such mod, PM. And to your question, Blast, a gentleman named Ankor created some shaders for DX9 that does exactly that...and vastly improved the lighting effects in general...even with CFS3 as the base engine. Hellshade has done many videos that showcase what's been done.

Given all that has been accomplished with CFS3, and that this will be built from scratch and undoubtedly optimized for current systems, I'm very optimistic.


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#4477672 - 06/11/19 11:14 PM Re: Microsoft announces new Flight Simulator [Re: Arthonon]  
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"Spencer says that 2 petabytes of geographical data is used to seamlessly stitch together Earth."

So obviously this is going to be a STREAMING sim. Which MIGHT mean ridiculously low hardware requirements!

#4477706 - 06/12/19 06:16 AM Re: Microsoft announces new Flight Simulator [Re: Zamzow]  
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Originally Posted by Zamzow
"Spencer says that 2 petabytes of geographical data is used to seamlessly stitch together Earth."

So obviously this is going to be a STREAMING sim. Which MIGHT mean ridiculously low hardware requirements!


With a (speculation, haven't seen it written anywhere) pay per month subscription like all other MS products these days.


[Linked Image]
#4477708 - 06/12/19 07:16 AM Re: Microsoft announces new Flight Simulator [Re: Zamzow]  
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Originally Posted by Zamzow
"Spencer says that 2 petabytes of geographical data is used to seamlessly stitch together Earth."

So obviously this is going to be a STREAMING sim. Which MIGHT mean ridiculously low hardware requirements!


...and significantly high internet bandwidth...

Still, if the actual game lives up to the trailer (and that can be rare, historically speaking - not just for MS), and they don't get too draconian in other areas (I'm leery about XBox or PC Pass for instance, or how mod-able it might be), this could be a pretty impressive offering -- the vid sure was. Wow!
I've been an FS guy since they bought it from Bruce Artwick, so I'm quite encouraged by this news... I'll definitely be paying further attention to see what the "reality" of the product turns out to be next year.

Regards,
4 ~S!~

Last edited by FourSpeed; 06/12/19 07:17 AM.
#4477752 - 06/12/19 04:49 PM Re: Microsoft announces new Flight Simulator [Re: Zamzow]  
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wormfood Offline
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Originally Posted by Zamzow
"Spencer says that 2 petabytes of geographical data is used to seamlessly stitch together Earth."

So obviously this is going to be a STREAMING sim. Which MIGHT mean ridiculously low hardware requirements!

Hopefully you don't have datacaps on your internet connections either.

#4477773 - 06/12/19 06:44 PM Re: Microsoft announces new Flight Simulator [Re: wormfood]  
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Originally Posted by wormfood
Originally Posted by Zamzow
"Spencer says that 2 petabytes of geographical data is used to seamlessly stitch together Earth."

So obviously this is going to be a STREAMING sim. Which MIGHT mean ridiculously low hardware requirements!

Hopefully you don't have datacaps on your internet connections either.


I don't, but seriously, go "fly" around in Google Earth, MUCH faster and further than any airplane, it doesn't use jack for data compared to streaming video...

#4477781 - 06/12/19 07:22 PM Re: Microsoft announces new Flight Simulator [Re: Arthonon]  
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Heinkill, the new thing is called Game Pass Ultimate - $14.99 /Month
Allows you to select from 100 games for both the XBOX and PC, includes Xbox Live Gold.
Or you can get the Game Pass for PC for just $9.99 /Mn


~Bill

It's funny how drinking 8 glasses of water seems impossible, but 8 cups of coffee goes down like a chubby kid on the seesaw!
#4477828 - 06/13/19 01:14 AM Re: Microsoft announces new Flight Simulator [Re: Bill_Grant]  
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Originally Posted by Bill_Grant
Heinkill, the new thing is called Game Pass Ultimate - $14.99 /Month
Allows you to select from 100 games for both the XBOX and PC, includes Xbox Live Gold.
Or you can get the Game Pass for PC for just $9.99 /Mn


I have to admit this whole subscription model is starting to grow on me.

120 bucks a year for access to 100 games? True I'd never use them all, but I've paid 40 to 60 bucks many times in the past for just one title - many of which are all now USELESS because of outright obsolescence, or worse because of DRM obsolescence. How much is that locally installed physical copy helping me now??

I have like 70 PC game discs in my closet that simply need to go to the dumpster because of all that...

And if the trend goes toward offloading the processing power to the cloud rather than having to build an expensive gaming PC...

The biggest downside I see is if the internet is down you're screwed, but that's pretty rare (at least for me) these days.

I don't know - I'm on both sides of the fence. I miss the past, but I also look forward to the future...

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